/** * @file event_processing_options.h * @ingroup GameLogicPlayers */ //! \todo Document this file. #ifndef COCKATRICE_EVENT_PROCESSING_OPTIONS_H #define COCKATRICE_EVENT_PROCESSING_OPTIONS_H #include // Define the base enum enum EventProcessingOption { SKIP_REVEAL_WINDOW = 0x0001, SKIP_TAP_ANIMATION = 0x0002 }; // Wrap it in a QFlags typedef Q_DECLARE_FLAGS(EventProcessingOptions, EventProcessingOption) // Add operator overloads (|, &, etc.) Q_DECLARE_OPERATORS_FOR_FLAGS(EventProcessingOptions) #endif // COCKATRICE_EVENT_PROCESSING_OPTIONS_H