#include "user_info_popup.h" #include "../../interface/pixel_map_generator.h" #include "../../interface/widgets/tabs/tab_supervisor.h" #include "user_list_painter.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // ── Compact game row delegate ───────────────────────────────────────────────── class PopupGameDelegate : public QStyledItemDelegate { public: using QStyledItemDelegate::QStyledItemDelegate; QSize sizeHint(const QStyleOptionViewItem &, const QModelIndex &) const override { return QSize(0, 38); } void paint(QPainter *p, const QStyleOptionViewItem &option, const QModelIndex &index) const override { const QVariant var = index.data(PopupRoles::GameData); if (!var.isValid()) { QStyledItemDelegate::paint(p, option, index); return; } p->save(); p->setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing); const QRect rect = option.rect; const ServerInfo_Game game = var.value(); const bool selected = option.state & QStyle::State_Selected; p->fillRect(rect, selected ? QColor(35, 45, 62) : QColor(14, 18, 26)); // State colour dot const QColor dot = game.started() ? QColor(239, 68, 68) : (game.player_count() >= game.max_players()) ? QColor(249, 115, 22) : game.with_password() ? QColor(59, 130, 246) : QColor(34, 197, 94); p->setPen(Qt::NoPen); p->setBrush(dot); p->drawEllipse(QRectF(rect.left() + 9, rect.top() + (rect.height() - 8) / 2.0, 8, 8)); // Game title (bold, elided) QFont tf = option.font; tf.setBold(true); p->setFont(tf); p->setPen(QColor(205, 215, 230)); const int textX = rect.left() + 26; const int countW = 52; const int titleW = rect.width() - textX - countW - 6; p->drawText(QRect(textX, rect.top(), titleW, rect.height()), Qt::AlignVCenter | Qt::AlignLeft, QFontMetrics(tf).elidedText(QString::fromStdString(game.description()), Qt::ElideRight, titleW)); // Player count const bool full = game.player_count() >= game.max_players(); p->setFont(option.font); p->setPen(full ? QColor(249, 115, 22) : QColor(110, 128, 150)); p->drawText(QRect(rect.right() - countW - 4, rect.top(), countW, rect.height()), Qt::AlignVCenter | Qt::AlignRight, QStringLiteral("%1/%2").arg(game.player_count()).arg(game.max_players())); // Row separator p->setPen(QColor(24, 32, 44)); p->drawLine(rect.bottomLeft(), rect.bottomRight()); p->restore(); } }; // ── UserInfoHeaderWidget ────────────────────────────────────────────────────── UserInfoHeaderWidget::UserInfoHeaderWidget(QWidget *parent) : QWidget(parent) { setFixedHeight(HeaderHeight); setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); } void UserInfoHeaderWidget::setUserData(const ServerInfo_User &user, bool online, const QPixmap &avatar, const QPixmap &cardArt, const CardArtParams ¶ms) { m_user = user; m_online = online; m_avatar = avatar; m_cardArt = cardArt; m_params = params; update(); } void UserInfoHeaderWidget::paintEvent(QPaintEvent *) { QPainter p(this); p.setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform | QPainter::TextAntialiasing); const QRect rect = this->rect(); const UserLevelFlags level(m_user.user_level()); const QString userName = QString::fromStdString(m_user.name()); const QString privLevel = QString::fromStdString(m_user.privlevel()); // Dark base p.fillRect(rect, QColor(14, 18, 26)); // ── Card art background ─────────────────────────────────────────────────── if (!m_cardArt.isNull()) { const int w = rect.width(); const int h = rect.height(); const int mL = qRound(w * m_params.marginPctL); const int mR = qRound(w * m_params.marginPctR); const int dW = w - mL - mR; const double base = qMax(double(dW) / m_cardArt.width(), double(h) / m_cardArt.height()); const double scale = base * m_params.zoom; const int sW = qRound(m_cardArt.width() * scale); const int sH = qRound(m_cardArt.height() * scale); const QPixmap scaled = m_cardArt.scaled(sW, sH, Qt::IgnoreAspectRatio, Qt::SmoothTransformation); const int srcX = (sW - dW) / 2; const int srcY = qBound(0, qRound((sH - h) * m_params.verticalOffset), qMax(0, sH - h)); QImage img = scaled.copy(srcX, srcY, dW, h).toImage().convertToFormat(QImage::Format_ARGB32_Premultiplied); { QPainter mask(&img); mask.setCompositionMode(QPainter::CompositionMode_DestinationIn); QLinearGradient g(0, 0, img.width(), 0); g.setColorAt(0.00, Qt::transparent); g.setColorAt(0.18, Qt::white); g.setColorAt(0.82, Qt::white); g.setColorAt(1.00, Qt::transparent); mask.fillRect(img.rect(), g); } p.setOpacity(0.48); p.drawImage(mL, 0, img); p.setOpacity(1.0); } // Bottom gradient overlay so avatar and text are always legible { QLinearGradient ov(0, 0, 0, rect.height()); ov.setColorAt(0.0, QColor(14, 18, 26, 0)); ov.setColorAt(0.55, QColor(14, 18, 26, 110)); ov.setColorAt(1.0, QColor(14, 18, 26, 230)); p.fillRect(rect, ov); } // ── Avatar ──────────────────────────────────────────────────────────────── const QColor accent = [&]() -> QColor { if (level.testFlag(ServerInfo_User::IsAdmin)) { return QColor(245, 158, 11); } if (level.testFlag(ServerInfo_User::IsModerator)) { return QColor(59, 130, 246); } if (level.testFlag(ServerInfo_User::IsJudge)) { return QColor(168, 85, 247); } return QColor(100, 116, 139); }(); const int ax = LeftPad; const int ay = rect.height() - AvatarSize - 10; const QRect ar(ax, ay, AvatarSize, AvatarSize); QPainterPath clip; clip.addEllipse(ar); p.save(); p.setClipPath(clip); if (!m_avatar.isNull()) { p.drawPixmap(ar, m_avatar.scaled(ar.size(), Qt::KeepAspectRatioByExpanding, Qt::SmoothTransformation)); } else { p.setPen(Qt::NoPen); p.setBrush(accent.darker(200)); p.drawEllipse(ar); const QPixmap pawn = UserLevelPixmapGenerator::generatePixmap(AvatarPawnSize, level, m_user.pawn_colors(), false, privLevel); p.drawPixmap(ar.center().x() - AvatarPawnSize / 2, ar.center().y() - AvatarPawnSize / 2, pawn); } p.restore(); // Status ring p.setPen(QPen(m_online ? QColor(34, 197, 94) : QColor(70, 80, 95), 2.5)); p.setBrush(Qt::NoBrush); p.drawEllipse(QRectF(ar).adjusted(-1.25, -1.25, 1.25, 1.25)); // ── Username + badge ────────────────────────────────────────────────────── const int tx = ax + AvatarSize + AvatarToTextGap; const int tw = rect.width() - tx - 8; QFont nf = font(); nf.setBold(true); nf.setPointSizeF(nf.pointSizeF() * 1.12); p.setFont(nf); p.setPen(m_online ? QColor(220, 228, 240) : QColor(90, 100, 115)); p.drawText(QRect(tx, ay, tw, AvatarSize / 2 + 4), Qt::AlignBottom | Qt::AlignLeft, QFontMetrics(nf).elidedText(userName, Qt::ElideRight, tw)); // Level / priv badge struct { QString text; QColor color; } badge; if (level.testFlag(ServerInfo_User::IsAdmin)) { badge = {"ADMIN", QColor(245, 158, 11)}; } else if (level.testFlag(ServerInfo_User::IsModerator)) { badge = {"MOD", QColor(59, 130, 246)}; } else if (level.testFlag(ServerInfo_User::IsJudge)) { badge = {"JUDGE", QColor(168, 85, 247)}; } else if (privLevel == "VIP") { badge = {"VIP", QColor(20, 184, 166)}; } else if (privLevel == "DONATOR") { badge = {"DONATOR", QColor(249, 115, 22)}; } if (!badge.text.isEmpty()) { QFont bf = font(); bf.setPointSizeF(bf.pointSizeF() * 0.70); bf.setBold(true); p.setFont(bf); const QFontMetrics bfm(bf); const int bw = bfm.horizontalAdvance(badge.text) + 10; const QRect br(tx, ay + AvatarSize / 2 + 6, bw, 15); p.setPen(Qt::NoPen); p.setBrush(badge.color.darker(160)); p.drawRoundedRect(br, 3, 3); p.setPen(badge.color.lighter(150)); p.drawText(br, Qt::AlignCenter, badge.text); } } // ── UserInfoPopup ───────────────────────────────────────────────────────────── UserInfoPopup::UserInfoPopup(TabSupervisor *ts, AbstractClient *client, const QMap *avatarCache, const QMap *cardArtCache, const QMap *cardArtParamsMap, QWidget *parent) : QFrame(parent, Qt::Tool | Qt::FramelessWindowHint), m_ts(ts), m_client(client), m_avatarCache(avatarCache), m_cardArtCache(cardArtCache), m_cardArtParamsMap(cardArtParamsMap) { setAttribute(Qt::WA_ShowWithoutActivating); setFixedWidth(PopupWidth); setFrameShape(QFrame::NoFrame); buildUi(); } void UserInfoPopup::buildUi() { setStyleSheet(QStringLiteral("UserInfoPopup {" " background:#0e1218;" " border:1px solid #1e2838;" " border-radius:8px;" "}")); auto *root = new QVBoxLayout(this); root->setContentsMargins(0, 0, 0, 0); root->setSpacing(0); // Header m_header = new UserInfoHeaderWidget(this); root->addWidget(m_header); // Action area — rebuilt per user m_actionArea = new QWidget(this); m_actionArea->setStyleSheet(QStringLiteral("background:#0e1218;")); root->addWidget(m_actionArea); // Thin separator auto *sep = new QFrame(this); sep->setFrameShape(QFrame::HLine); sep->setStyleSheet(QStringLiteral("color:#1a2434; margin: 0 8px;")); root->addWidget(sep); // Games header row auto *gh = new QHBoxLayout; gh->setContentsMargins(10, 4, 8, 2); auto *gl = new QLabel(tr("Games"), this); gl->setStyleSheet(QStringLiteral("color:#6882a0; font-size:11px; font-weight:bold; background:transparent;")); gh->addWidget(gl); gh->addStretch(); m_refreshBtn = new QPushButton(QStringLiteral("↻"), this); m_refreshBtn->setFixedSize(20, 20); m_refreshBtn->setFlat(true); m_refreshBtn->setStyleSheet( QStringLiteral("QPushButton{color:#6882a0;border:none;font-size:14px;background:transparent;}" "QPushButton:hover{color:white;}")); connect(m_refreshBtn, &QPushButton::clicked, this, &UserInfoPopup::refreshGames); gh->addWidget(m_refreshBtn); root->addLayout(gh); // Status label m_gamesStatus = new QLabel(this); m_gamesStatus->setAlignment(Qt::AlignCenter); m_gamesStatus->setStyleSheet( QStringLiteral("color:#3a4a5e; font-size:11px; padding:10px; background:transparent;")); root->addWidget(m_gamesStatus); // Games list m_gamesModel = new QStandardItemModel(this); m_gamesView = new QListView(this); m_gamesView->setModel(m_gamesModel); m_gamesView->setItemDelegate(new PopupGameDelegate(m_gamesView)); m_gamesView->setFrameShape(QFrame::NoFrame); m_gamesView->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); m_gamesView->setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded); m_gamesView->setMaximumHeight(220); m_gamesView->setStyleSheet(QStringLiteral("QListView{background:#0e1218;border:none;}" "QListView::item:selected{background:#232e42;}")); m_gamesView->setContextMenuPolicy(Qt::CustomContextMenu); connect(m_gamesView, &QListView::customContextMenuRequested, this, &UserInfoPopup::onGamesContextMenu); root->addWidget(m_gamesView); // Close button — positioned absolutely in the top-right corner m_closeBtn = new QPushButton(QStringLiteral("✕"), this); m_closeBtn->setFixedSize(22, 22); m_closeBtn->setFlat(true); m_closeBtn->setStyleSheet(QStringLiteral("QPushButton{background:rgba(14,18,26,180);color:#607080;" "border:none;border-radius:11px;font-size:10px;}" "QPushButton:hover{color:white;background:rgba(200,50,50,200);}")); connect(m_closeBtn, &QPushButton::clicked, this, &UserInfoPopup::closeRequested); } // ── Action button factory ───────────────────────────────────────────────────── static QPushButton *makeBtn(const QString &label, const QString &tip, QWidget *p) { auto *b = new QPushButton(label, p); b->setToolTip(tip); b->setFixedHeight(26); b->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); b->setStyleSheet(QStringLiteral("QPushButton{" " background:#192030;color:#b8c8de;border:1px solid #263040;" " border-radius:4px;font-size:11px;padding:0 4px;" "}" "QPushButton:hover{background:#223050;color:white;}" "QPushButton:pressed{background:#162030;}" "QPushButton:disabled{color:#384858;border-color:#192030;}")); return b; } void UserInfoPopup::rebuildActionButtons(const ServerInfo_User &userInfo, bool online, bool isBuddy, bool isIgnored) { // Clear previous contents delete m_actionArea->layout(); const auto old = m_actionArea->findChildren(QString{}, Qt::FindDirectChildrenOnly); for (auto *w : old) { w->deleteLater(); } const QString name = QString::fromStdString(userInfo.name()); const auto ownLevel = UserLevelFlags(m_ts->getUserInfo()->user_level()); const bool isSelf = (name == QString::fromStdString(m_ts->getUserInfo()->name())); const bool isMod = ownLevel.testFlag(ServerInfo_User::IsModerator); const bool isAdmin = ownLevel.testFlag(ServerInfo_User::IsAdmin); const auto their = UserLevelFlags(userInfo.user_level()); const bool isReg = their.testFlag(ServerInfo_User::IsRegistered); auto *grid = new QGridLayout(m_actionArea); grid->setContentsMargins(8, 6, 8, 6); grid->setSpacing(4); int row = 0, col = 0; const int cols = 3; auto add = [&](QPushButton *btn) { grid->addWidget(btn, row, col); if (++col == cols) { col = 0; ++row; } }; // ── Always visible ──────────────────────────────────────────────────────── auto *chat = makeBtn(tr("Chat"), tr("Open private chat"), m_actionArea); chat->setEnabled(!isSelf && online); connect(chat, &QPushButton::clicked, this, [this, name] { emit chatRequested(name); }); add(chat); auto *prof = makeBtn(tr("Profile"), tr("View user profile"), m_actionArea); connect(prof, &QPushButton::clicked, this, [this, name] { emit detailsRequested(name); }); add(prof); auto *games = makeBtn(tr("Games"), tr("Show this user's games"), m_actionArea); games->setEnabled(!isSelf && online); connect(games, &QPushButton::clicked, this, [this, name] { emit showGamesRequested(name); }); add(games); // ── Buddy / ignore (registered users only) ──────────────────────────────── if (!isSelf && isReg) { if (isBuddy) { auto *b = makeBtn(tr("− Buddy"), tr("Remove from buddy list"), m_actionArea); connect(b, &QPushButton::clicked, this, [this, name] { emit removeBuddyRequested(name); }); add(b); } else { auto *b = makeBtn(tr("+ Buddy"), tr("Add to buddy list"), m_actionArea); connect(b, &QPushButton::clicked, this, [this, name] { emit addBuddyRequested(name); }); add(b); } if (isIgnored) { auto *b = makeBtn(tr("− Ignore"), tr("Remove from ignore list"), m_actionArea); connect(b, &QPushButton::clicked, this, [this, name] { emit removeIgnoreRequested(name); }); add(b); } else { auto *b = makeBtn(tr("+ Ignore"), tr("Add to ignore list"), m_actionArea); connect(b, &QPushButton::clicked, this, [this, name] { emit addIgnoreRequested(name); }); add(b); } } // ── Moderator actions ───────────────────────────────────────────────────── if (!isSelf && (isMod || isAdmin)) { if (col != 0) { ++row; col = 0; } // start mod section on a fresh row auto *ban = makeBtn(tr("Ban"), tr("Ban from server"), m_actionArea); auto *warn = makeBtn(tr("Warn"), tr("Warn user"), m_actionArea); auto *bLog = makeBtn(tr("Ban log"), tr("View ban history"), m_actionArea); auto *wLog = makeBtn(tr("Warn log"), tr("View warning history"), m_actionArea); connect(ban, &QPushButton::clicked, this, [this, name] { emit banRequested(name); }); connect(warn, &QPushButton::clicked, this, [this, name] { emit warnRequested(name); }); connect(bLog, &QPushButton::clicked, this, [this, name] { emit banHistoryRequested(name); }); connect(wLog, &QPushButton::clicked, this, [this, name] { emit warnHistoryRequested(name); }); add(ban); add(warn); add(bLog); add(wLog); } // ── Admin actions ───────────────────────────────────────────────────────── if (!isSelf && isAdmin) { auto *notes = makeBtn(tr("Notes"), tr("View admin notes"), m_actionArea); connect(notes, &QPushButton::clicked, this, [this, name] { emit adminNotesRequested(name); }); add(notes); if (their.testFlag(ServerInfo_User::IsModerator)) { auto *b = makeBtn(tr("− Mod"), tr("Demote from moderator"), m_actionArea); connect(b, &QPushButton::clicked, this, [this, name] { emit demoteFromModRequested(name); }); add(b); } else if (isReg) { auto *b = makeBtn(tr("+ Mod"), tr("Promote to moderator"), m_actionArea); connect(b, &QPushButton::clicked, this, [this, name] { emit promoteToModRequested(name); }); add(b); } if (their.testFlag(ServerInfo_User::IsJudge)) { auto *b = makeBtn(tr("− Judge"), tr("Demote from judge"), m_actionArea); connect(b, &QPushButton::clicked, this, [this, name] { emit demoteFromJudgeRequested(name); }); add(b); } else if (isReg) { auto *b = makeBtn(tr("+ Judge"), tr("Promote to judge"), m_actionArea); connect(b, &QPushButton::clicked, this, [this, name] { emit promoteToJudgeRequested(name); }); add(b); } } m_actionArea->adjustSize(); } void UserInfoPopup::updateActionButtons(const ServerInfo_User &userInfo, bool online, bool isBuddy, bool isIgnored) { rebuildActionButtons(userInfo, online, isBuddy, isIgnored); adjustSize(); } void UserInfoPopup::onGamesContextMenu(const QPoint &pos) { const QModelIndex idx = m_gamesView->indexAt(pos); if (!idx.isValid()) { return; } const QVariant var = idx.data(PopupRoles::GameData); if (!var.isValid()) { return; } const ServerInfo_Game game = var.value(); QMenu menu(this); menu.setStyleSheet( QStringLiteral("QMenu{background:#12182a;color:#c8d8ec;border:1px solid #1e2838;border-radius:4px;}" "QMenu::item:selected{background:#223050;}")); const bool canJoin = !game.started() && game.player_count() < game.max_players(); QAction *join = menu.addAction(tr("Join game")); join->setEnabled(canJoin); QAction *spec = nullptr; if (game.spectators_allowed()) { spec = menu.addAction(tr("Spectate")); } const QAction *chosen = menu.exec(m_gamesView->viewport()->mapToGlobal(pos)); if (!chosen) { return; } if (chosen == join) { emit joinGameRequested(game.game_id(), game.room_id(), false); } else if (spec && chosen == spec) { emit joinGameRequested(game.game_id(), game.room_id(), true); } } // ── showForUser ─────────────────────────────────────────────────────────────── void UserInfoPopup::refreshHeader() { if (m_currentUser.isEmpty()) { return; } const QPixmap avatar = m_avatarCache ? m_avatarCache->value(m_currentUser) : QPixmap{}; const CardArtParams params = (m_cardArtParamsMap && m_cardArtParamsMap->contains(m_currentUser)) ? m_cardArtParamsMap->value(m_currentUser) : CardArtParams{}; const QString artKey = m_currentUser + u'|' + params.cardName + u'|' + params.cardProviderId; const QPixmap cardArt = (m_cardArtCache && !params.cardName.isEmpty()) ? m_cardArtCache->value(artKey) : QPixmap{}; m_header->setUserData(m_currentUserInfo, m_currentOnline, avatar, cardArt, params); } void UserInfoPopup::showForUser(const QString &userName, const ServerInfo_User &userInfo, bool online, bool isBuddy, bool isIgnored) { m_currentUser = userName; m_currentUserInfo = userInfo; m_currentOnline = online; // Header refreshHeader(); // Actions rebuildActionButtons(userInfo, online, isBuddy, isIgnored); // Games list reset m_gamesModel->clear(); m_gamesView->hide(); m_gamesStatus->setText(tr("Loading games…")); m_gamesStatus->show(); // Close button — top-right corner, above everything m_closeBtn->move(PopupWidth - m_closeBtn->width() - 6, 6); m_closeBtn->raise(); adjustSize(); fetchGames(); } // ── Games fetch ─────────────────────────────────────────────────────────────── void UserInfoPopup::fetchGames() { if (!m_client || m_currentUser.isEmpty()) { return; } Command_GetGamesOfUser cmd; cmd.set_user_name(m_currentUser.toStdString()); const QString snapshot = m_currentUser; PendingCommand *pend = m_client->prepareSessionCommand(cmd); connect(pend, &PendingCommand::finished, this, [this, snapshot](const Response &r) { onGamesReceived(r, snapshot); }); m_client->sendCommand(pend); } void UserInfoPopup::onGamesReceived(const Response &r, const QString &forUser) { if (forUser != m_currentUser) { return; // stale response — different user showing now } m_gamesModel->clear(); if (r.response_code() != Response::RespOk) { m_gamesStatus->setText(tr("Could not load games.")); m_gamesStatus->show(); m_gamesView->hide(); return; } const auto &resp = r.GetExtension(Response_GetGamesOfUser::ext); if (resp.game_list_size() == 0) { m_gamesStatus->setText(tr("No active games.")); m_gamesStatus->show(); m_gamesView->hide(); return; } for (int i = 0; i < resp.game_list_size(); ++i) { auto *item = new QStandardItem; item->setData(QVariant::fromValue(resp.game_list(i)), PopupRoles::GameData); item->setEditable(false); m_gamesModel->appendRow(item); } m_gamesStatus->hide(); m_gamesView->show(); // Fit exactly to the number of visible rows, scroll when more than 5 constexpr int rowH = 38; // must match PopupGameDelegate::sizeHint constexpr int maxRows = 5; const int count = m_gamesModel->rowCount(); const int visible = qMin(count, maxRows); m_gamesView->setFixedHeight(visible * rowH + 2); m_gamesView->setVerticalScrollBarPolicy(count > maxRows ? Qt::ScrollBarAlwaysOn : Qt::ScrollBarAlwaysOff); adjustSize(); } void UserInfoPopup::refreshGames() { m_gamesModel->clear(); m_gamesView->hide(); m_gamesStatus->setText(tr("Loading games…")); m_gamesStatus->show(); fetchGames(); } // ── Mouse events ────────────────────────────────────────────────────────────── void UserInfoPopup::enterEvent(QEnterEvent *e) { QFrame::enterEvent(e); emit mouseEnteredPopup(); } void UserInfoPopup::leaveEvent(QEvent *e) { QFrame::leaveEvent(e); emit mouseLeftPopup(); }