/** * @file deck_editor_menu.h * @ingroup DeckEditors * @brief TODO: Document this. */ #ifndef DECK_EDITOR_MENU_H #define DECK_EDITOR_MENU_H #include "../tabs/abstract_tab_deck_editor.h" #include class AbstractTabDeckEditor; class DeckEditorMenu : public QMenu { Q_OBJECT public: explicit DeckEditorMenu(AbstractTabDeckEditor *parent); AbstractTabDeckEditor *deckEditor; QAction *aNewDeck, *aLoadDeck, *aClearRecents, *aSaveDeck, *aSaveDeckAs, *aLoadDeckFromClipboard, *aEditDeckInClipboard, *aEditDeckInClipboardRaw, *aSaveDeckToClipboard, *aSaveDeckToClipboardNoSetInfo, *aSaveDeckToClipboardRaw, *aSaveDeckToClipboardRawNoSetInfo, *aPrintDeck, *aLoadDeckFromWebsite, *aExportDeckDecklist, *aExportDeckDecklistXyz, *aAnalyzeDeckDeckstats, *aAnalyzeDeckTappedout, *aClose; QMenu *loadRecentDeckMenu, *analyzeDeckMenu, *editDeckInClipboardMenu, *saveDeckToClipboardMenu; void setSaveStatus(bool newStatus); public slots: void updateRecentlyOpened(); void actClearRecents(); void retranslateUi(); void refreshShortcuts(); }; #endif