#include "hand_zone_logic.h" #include "../../board/card_item.h" HandZoneLogic::HandZoneLogic(Player *_player, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QObject *parent) : CardZoneLogic(_player, _name, _hasCardAttr, _isShufflable, _contentsKnown, parent) { } void HandZoneLogic::addCardImpl(CardItem *card, int x, int /*y*/) { // if x is negative set it to add at end if (x < 0 || x >= cards.size()) { x = cards.size(); } cards.insert(x, card); if (!cards.getContentsKnown()) { card->setId(-1); card->setCardRef({}); } card->resetState(); card->setVisible(true); }