#ifndef DEBUG_SETTINGS_H #define DEBUG_SETTINGS_H #include "settings_manager.h" class DebugSettings : public SettingsManager { Q_OBJECT friend class SettingsCache; explicit DebugSettings(const QString &settingPath, QObject *parent = nullptr); DebugSettings(const DebugSettings & /*other*/); public: bool getShowCardId(); bool getLocalGameOnStartup(); int getLocalGamePlayerCount(); QString getDeckPathForPlayer(const QString &playerName); }; #endif // DEBUG_SETTINGS_H