set(HEADERS libcockatrice/game/abstract_game.h libcockatrice/game/board/arrow_data.h libcockatrice/game/board/card_list.h libcockatrice/game/board/card_state.h libcockatrice/game/board/counter_state.h libcockatrice/game/game.h libcockatrice/game/game_event_handler.h libcockatrice/game/game_meta_info.h libcockatrice/game/game_state.h libcockatrice/game/phase.h libcockatrice/game/player/card_menu_action_type.h libcockatrice/game/player/card_move_request.h libcockatrice/game/player/event_processing_options.h libcockatrice/game/player/move_top_cards_until_options.h libcockatrice/game/player/player_actions.h libcockatrice/game/player/player_event_handler.h libcockatrice/game/player/player_info.h libcockatrice/game/player/player_logic.h libcockatrice/game/player/player_manager.h libcockatrice/game/player/token_info.h libcockatrice/game/replay.h libcockatrice/game/translation.h libcockatrice/game/zones/card_zone_algorithms.h libcockatrice/game/zones/card_zone_logic.h libcockatrice/game/zones/hand_zone_logic.h libcockatrice/game/zones/pile_zone_logic.h libcockatrice/game/zones/stack_zone_logic.h libcockatrice/game/zones/table_zone_logic.h libcockatrice/game/zones/view_zone_logic.h ) qt6_wrap_cpp(MOC_SOURCES ${HEADERS}) add_library( libcockatrice_game STATIC ${MOC_SOURCES} libcockatrice/game/abstract_game.cpp libcockatrice/game/board/arrow_data.cpp libcockatrice/game/board/card_list.cpp libcockatrice/game/board/card_state.cpp libcockatrice/game/board/counter_state.cpp libcockatrice/game/game.cpp libcockatrice/game/game_event_handler.cpp libcockatrice/game/game_meta_info.cpp libcockatrice/game/game_state.cpp libcockatrice/game/phase.cpp libcockatrice/game/player/player_actions.cpp libcockatrice/game/player/player_event_handler.cpp libcockatrice/game/player/player_info.cpp libcockatrice/game/player/player_logic.cpp libcockatrice/game/player/player_manager.cpp libcockatrice/game/replay.cpp libcockatrice/game/zones/card_zone_logic.cpp libcockatrice/game/zones/hand_zone_logic.cpp libcockatrice/game/zones/pile_zone_logic.cpp libcockatrice/game/zones/stack_zone_logic.cpp libcockatrice/game/zones/table_zone_logic.cpp libcockatrice/game/zones/view_zone_logic.cpp ) target_include_directories(libcockatrice_game PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}) target_link_libraries( libcockatrice_game PUBLIC libcockatrice_card libcockatrice_deck_list libcockatrice_filters libcockatrice_interfaces libcockatrice_network libcockatrice_protocol libcockatrice_settings libcockatrice_utility ${QT_CORE_MODULE} ${COCKATRICE_QT_VERSION_NAME}::Concurrent ${COCKATRICE_QT_VERSION_NAME}::Gui )