syntax = "proto2"; import "game_commands.proto"; // Confirms the previously sent actions to the server and signals the next pack. message Command_DraftPickSelect { extend GameCommand { optional Command_DraftPickSelect ext = 1036; } // Index in the sequence of pick selections made, important to keep track of in case the pack is invalidated with a // new one by the server during transit. optional sint32 selection_index = 1 [default = -1]; // Confirms that the player desires to leave an unexpected amount of cards in the pack optional bool is_overpicking = 2; // Confirms that the player desires to place cards into the pack optional bool is_returning = 3; }