syntax = "proto2"; import "game_event.proto"; // Sent by the server to confirm a player's picks that round message Event_DraftPickSelect { extend GameEvent { optional Event_DraftPickSelect ext = 2023; } // Index in the sequence of pick selections made optional sint32 selection_index = 1 [default = -1]; // Amount of cards picked optional sint32 picked_cards = 2 [default = -1]; // Amount of cards picked to destroy optional sint32 burned_cards = 3 [default = -1]; // Amount of cards placed into the pack optional sint32 returned_cards = 4 [default = -1]; // Amount of cards in the pack after picks optional sint32 remaining_cards = 5 [default = -1]; // Next player receiving the pack optional sint32 passed_to_user_id = 6 [default = -1]; }