#include "debug_settings.h" #include DebugSettings::DebugSettings(const QString &settingPath, QObject *parent) : SettingsManager(settingPath + "debug.ini", parent) { // Create the default debug.ini if it doesn't exist yet if (!QFile(settingPath + "debug.ini").exists()) { QFile::copy(":/resources/config/debug.ini", settingPath + "debug.ini"); } } bool DebugSettings::getShowCardId() { return getValue("showCardId", "debug").toBool(); } bool DebugSettings::getLocalGameOnStartup() { return getValue("onStartup", "localgame").toBool(); } int DebugSettings::getLocalGamePlayerCount() { return getValue("playerCount", "localgame").toInt(); } QString DebugSettings::getDeckPathForPlayer(const QString &playerName) { return getValue(playerName, "localgame", "deck").toString(); }