Cockatrice/libcockatrice_settings/libcockatrice/settings/cards_display_settings.cpp
BruebachL 404b0cdf28
[Game] Animate Arrows (#7099)
* Add an arrow draw animation setting

- New arrowDrawAnimation cards-display setting, default on
- The arrow draw animation checkbox joins the animation settings group
- Visual Deck Storage selection animation checkbox moves next to the
  other animation checkboxes, and the enable/disable-all buttons now
  cover it and the arrow animation

Took 2 minutes

Took 21 minutes

Took 7 minutes


Took 11 minutes

Took 20 seconds

* Animate arrows drawing from start to target

- The arrow stroke reveals itself along the arc with an eased timing,
  followed by a short light sheen that sweeps down the shaft
- The arrow head pops in once the reveal reaches it, then the whole
  arrow fades from its initial glow
- Decay is driven by GameScene's shared animation timer through the
  IAnimatedItem interface (QElapsedTimer based), respecting the
  arrowDrawAnimation setting
- GameScene adds the arrow item to the scene before starting its
  animation so the item is registered against a valid scene

Took 6 minutes


Took 1 minute

* Defer animation start so arrows don't start halfway materialized

Took 13 minutes

* Don't draw tip/shaft outline

Took 12 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-08-14 10:44:17 +02:00

226 lines
6.8 KiB
C++

#include "cards_display_settings.h"
CardsDisplaySettings::CardsDisplaySettings(const QString &settingPath, QObject *parent)
: SettingsManager(settingPath + "cards_display.ini", "cards", QString(), parent)
{
}
bool CardsDisplaySettings::getDisplayCardNames() const
{
return getValue("displayCardNames", QString(), QString(), true).toBool();
}
bool CardsDisplaySettings::getRoundCardCorners() const
{
return getValue("roundCardCorners", QString(), QString(), true).toBool();
}
bool CardsDisplaySettings::getOverrideAllCardArtWithPersonalPreference() const
{
return getValue("overrideAllCardArtWithPersonalPreference", QString(), QString(), false).toBool();
}
bool CardsDisplaySettings::getBumpSetsWithCardsInDeckToTop() const
{
return getValue("bumpSetsWithCardsInDeckToTop", QString(), QString(), true).toBool();
}
int CardsDisplaySettings::getPrintingSelectorSortOrder() const
{
return getValue("sortOrder", "cards", "printingSelector", 1).toInt();
}
int CardsDisplaySettings::getPrintingSelectorCardSize() const
{
return getValue("printingSelector", "cards", "cardSize", 100).toInt();
}
bool CardsDisplaySettings::getIncludeRebalancedCards() const
{
return getValue("includerebalancedcards", QString(), QString(), true).toBool();
}
bool CardsDisplaySettings::getPrintingSelectorNavigationButtonsVisible() const
{
return getValue("navigationButtonsVisible", "cards", "printingSelector", true).toBool();
}
bool CardsDisplaySettings::getTapAnimation() const
{
return getValue("tapAnimation", QString(), QString(), true).toBool();
}
bool CardsDisplaySettings::getArrowDrawAnimation() const
{
return getValue("arrowDrawAnimation", QString(), QString(), true).toBool();
}
bool CardsDisplaySettings::getAutoRotateSidewaysLayoutCards() const
{
return getValue("autoRotateSidewaysLayoutCards", QString(), QString(), true).toBool();
}
bool CardsDisplaySettings::getScaleCards() const
{
return getValue("scaleCards", QString(), QString(), true).toBool();
}
int CardsDisplaySettings::getStackCardOverlapPercent() const
{
return getValue("verticalCardOverlapPercent", QString(), QString(), 33).toInt();
}
int CardsDisplaySettings::getCardInfoViewMode() const
{
return getValue("cardInfoViewMode", QString(), QString(), 0).toInt();
}
int CardsDisplaySettings::getVisualDeckStorageCardSize() const
{
return getValue("visualDeckStorage", "cards", "cardSize", 100).toInt();
}
int CardsDisplaySettings::getVisualDatabaseDisplayCardSize() const
{
return getValue("visualDatabaseDisplay", "cards", "cardSize", 100).toInt();
}
int CardsDisplaySettings::getVisualDeckEditorCardSize() const
{
return getValue("visualDeckEditor", "cards", "cardSize", 100).toInt();
}
int CardsDisplaySettings::getEDHRecCardSize() const
{
return getValue("edhrec", "cards", "cardSize", 100).toInt();
}
int CardsDisplaySettings::getArchidektPreviewSize() const
{
return getValue("archidektPreview", "cards", "cardSize", 100).toInt();
}
int CardsDisplaySettings::getSampleHandSize() const
{
return getValue("sampleHandSize", "cards", "cardSize", 7).toInt();
}
void CardsDisplaySettings::setDisplayCardNames(bool _displayCardNames)
{
setValue(_displayCardNames, "displayCardNames");
emit displayCardNamesChanged();
}
void CardsDisplaySettings::setRoundCardCorners(bool _roundCardCorners)
{
if (_roundCardCorners == getRoundCardCorners()) {
return;
}
setValue(_roundCardCorners, "roundCardCorners");
emit roundCardCornersChanged(_roundCardCorners);
}
void CardsDisplaySettings::setOverrideAllCardArtWithPersonalPreference(bool _overrideAllCardArt)
{
setValue(_overrideAllCardArt, "overrideAllCardArtWithPersonalPreference");
emit overrideAllCardArtWithPersonalPreferenceChanged(_overrideAllCardArt);
}
void CardsDisplaySettings::setBumpSetsWithCardsInDeckToTop(bool _bumpSetsWithCardsInDeckToTop)
{
setValue(_bumpSetsWithCardsInDeckToTop, "bumpSetsWithCardsInDeckToTop");
emit bumpSetsWithCardsInDeckToTopChanged();
}
void CardsDisplaySettings::setPrintingSelectorSortOrder(int _printingSelectorSortOrder)
{
setValue(_printingSelectorSortOrder, "sortOrder", "cards", "printingSelector");
emit printingSelectorSortOrderChanged();
}
void CardsDisplaySettings::setPrintingSelectorCardSize(int _printingSelectorCardSize)
{
setValue(_printingSelectorCardSize, "printingSelector", "cards", "cardSize");
emit printingSelectorCardSizeChanged();
}
void CardsDisplaySettings::setIncludeRebalancedCards(bool _includeRebalancedCards)
{
if (_includeRebalancedCards == getIncludeRebalancedCards()) {
return;
}
setValue(_includeRebalancedCards, "includerebalancedcards");
emit includeRebalancedCardsChanged(_includeRebalancedCards);
}
void CardsDisplaySettings::setPrintingSelectorNavigationButtonsVisible(bool _navigationButtonsVisible)
{
setValue(_navigationButtonsVisible, "navigationButtonsVisible", "cards", "printingSelector");
emit printingSelectorNavigationButtonsVisibleChanged();
}
void CardsDisplaySettings::setTapAnimation(bool _tapAnimation)
{
setValue(_tapAnimation, "tapAnimation");
}
void CardsDisplaySettings::setArrowDrawAnimation(bool _arrowDrawAnimation)
{
setValue(_arrowDrawAnimation, "arrowDrawAnimation");
}
void CardsDisplaySettings::setAutoRotateSidewaysLayoutCards(bool _autoRotateSidewaysLayoutCards)
{
setValue(_autoRotateSidewaysLayoutCards, "autoRotateSidewaysLayoutCards");
}
void CardsDisplaySettings::setCardScaling(bool _scaleCards)
{
setValue(_scaleCards, "scaleCards");
}
void CardsDisplaySettings::setStackCardOverlapPercent(int _verticalCardOverlapPercent)
{
setValue(_verticalCardOverlapPercent, "verticalCardOverlapPercent");
}
void CardsDisplaySettings::setCardInfoViewMode(int _viewMode)
{
setValue(_viewMode, "cardInfoViewMode");
}
void CardsDisplaySettings::setVisualDeckStorageCardSize(int _cardSize)
{
setValue(_cardSize, "visualDeckStorage", "cards", "cardSize");
emit visualDeckStorageCardSizeChanged();
}
void CardsDisplaySettings::setVisualDatabaseDisplayCardSize(int _cardSize)
{
setValue(_cardSize, "visualDatabaseDisplay", "cards", "cardSize");
emit visualDatabaseDisplayCardSizeChanged();
}
void CardsDisplaySettings::setVisualDeckEditorCardSize(int _cardSize)
{
setValue(_cardSize, "visualDeckEditor", "cards", "cardSize");
emit visualDeckEditorCardSizeChanged();
}
void CardsDisplaySettings::setEDHRecCardSize(int _edhrecCardSize)
{
setValue(_edhrecCardSize, "edhrec", "cards", "cardSize");
emit edhRecCardSizeChanged();
}
void CardsDisplaySettings::setArchidektPreviewCardSize(int _archidektPreviewCardSize)
{
setValue(_archidektPreviewCardSize, "archidektPreview", "cards", "cardSize");
emit archidektPreviewSizeChanged();
}
void CardsDisplaySettings::setSampleHandSize(int _sampleHandSize)
{
setValue(_sampleHandSize, "sampleHandSize", "cards", "cardSize");
emit sampleHandSizeChanged(_sampleHandSize);
}