Cockatrice/libcockatrice_protocol/libcockatrice/protocol/pb/serverinfo_zone.proto
BruebachL 1ef07309d6
Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212)
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2025-10-09 07:36:12 +02:00

32 lines
1.2 KiB
Protocol Buffer

syntax = "proto2";
import "serverinfo_card.proto";
message ServerInfo_Zone {
enum ZoneType {
// PrivateZone: Contents of the zone are always visible to the owner,
// but not to anyone else.
// PublicZone: Contents of the zone are always visible to anyone.
// HiddenZone: Contents of the zone are never visible to anyone.
// However, the owner of the zone can issue a dump_zone command,
// setting beingLookedAt to true.
// Cards in a zone with the type HiddenZone are referenced by their
// list index, whereas cards in any other zone are referenced by their ids.
//
// WARNING: Adding new zone types will break compatibility with older
// clients. Older clients will read new zone types as PrivateZone, which
// is likely *NOT* what you want.
PrivateZone = 0;
PublicZone = 1;
HiddenZone = 2;
}
optional string name = 1;
optional ZoneType type = 2;
optional bool with_coords = 3;
optional sint32 card_count = 4;
repeated ServerInfo_Card card_list = 5;
// Reveal top card to all players.
optional bool always_reveal_top_card = 10;
// reveal top card to the owner.
optional bool always_look_at_top_card = 11;
}