Cockatrice/cockatrice/src/client/tabs/tab_admin.h
LunaticCat fa999880ee
Major Directory Refactoring (#5118)
* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* removed all files from root directory

* removed all files from root directory

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* renamed filter to filters and moved database parser to cards folder

* reverted translation files

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed empty line at file start

* removed useless include from tab_supervisor.cpp

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* removed all files from root directory

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* reverted translation files

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* pre-updating of cockatrice changes

* removed empty line at file start

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed useless include from tab_supervisor.cpp

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
2024-10-20 10:11:35 -04:00

61 lines
1.2 KiB
C++

#ifndef TAB_ADMIN_H
#define TAB_ADMIN_H
#include "tab.h"
#include <QDialog>
class AbstractClient;
class QGroupBox;
class QPushButton;
class QSpinBox;
class QLineEdit;
class ShutdownDialog : public QDialog
{
Q_OBJECT
private:
QLineEdit *reasonEdit;
QSpinBox *minutesEdit;
public:
ShutdownDialog(QWidget *parent = nullptr);
QString getReason() const;
int getMinutes() const;
};
class TabAdmin : public Tab
{
Q_OBJECT
private:
bool locked;
AbstractClient *client;
bool fullAdmin;
QPushButton *updateServerMessageButton, *shutdownServerButton, *reloadConfigButton;
QGroupBox *adminGroupBox;
QPushButton *unlockButton, *lockButton;
signals:
void adminLockChanged(bool lock);
private slots:
void actUpdateServerMessage();
void actShutdownServer();
void actReloadConfig();
void actUnlock();
void actLock();
public:
TabAdmin(TabSupervisor *_tabSupervisor, AbstractClient *_client, bool _fullAdmin, QWidget *parent = nullptr);
void retranslateUi();
QString getTabText() const
{
return tr("Administration");
}
bool getLocked() const
{
return locked;
}
};
#endif