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* Have the server respect gameType info when setting up zones. * ServerPlayer::setupZones is now passed the room->getGameTypes(); * ServerPlayer::setupZones now checks if the GameType String includes "Commander" and then sets the life total to 40 instead. * Formatting. * Remove debug logging imports. * Move game option value declarations to dlg_create_game. * Lint. * Fix mocks. * Add a default for backwards compatibility. --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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| .. | ||
| carddatabase | ||
| loading_from_clipboard | ||
| CMakeLists.txt | ||
| dummy_test.cpp | ||
| expression_test.cpp | ||
| password_hash_test.cpp | ||
| test_age_formatting.cpp | ||