Cockatrice/servatrice/src
2012-06-24 23:49:10 +02:00
..
isl_interface.cpp fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode 2012-04-06 17:52:23 +02:00
isl_interface.h cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies 2012-03-18 18:48:14 +01:00
main.cpp hide login passwords from server log; call logDebugMessage in S_PH thread instead of Server thread 2012-06-03 19:23:15 +02:00
main.h added servatrice/src/main.h 2011-03-21 21:50:42 +01:00
passwordhasher.cpp added sha512 password hashing, protocol version 13, server version bump 2011-09-21 13:12:08 +00:00
passwordhasher.h added sha512 password hashing, protocol version 13, server version bump 2011-09-21 13:12:08 +00:00
servatrice.cpp added numberPools=0 option to make server unthreaded 2012-06-24 23:49:10 +02:00
servatrice.h server compile fix for older Qt versions 2012-05-28 19:03:05 +02:00
servatrice_connection_pool.cpp made server threaded, fixing issue #51 2012-05-28 18:51:58 +02:00
servatrice_connection_pool.h made server threaded, fixing issue #51 2012-05-28 18:51:58 +02:00
servatrice_database_interface.cpp made server threaded, fixing issue #51 2012-05-28 18:51:58 +02:00
servatrice_database_interface.h made server threaded, fixing issue #51 2012-05-28 18:51:58 +02:00
server_logger.cpp Merge branch 'master' of git://github.com/mbruker/Cockatrice into devel 2012-06-10 13:00:58 +02:00
server_logger.h cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies 2012-03-18 18:48:14 +01:00
serversocketinterface.cpp hide login passwords from server log; call logDebugMessage in S_PH thread instead of Server thread 2012-06-03 19:23:15 +02:00
serversocketinterface.h hide login passwords from server log; call logDebugMessage in S_PH thread instead of Server thread 2012-06-03 19:23:15 +02:00