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* Add subtype breakdown counter for card selection Display a categorized count of creature subtypes (and other card type subtypes) when multiple cards are selected. The breakdown appears above the total selection counter in the bottom-right corner. Subtypes are grouped by main card type and sorted by frequency, with the most common subtypes positioned adjacent to the total count for quick reference. The feature can be toggled via a new checkbox in Settings > User Interface. * Alignment fix * Computation logic moved to helper funtction in separate file * Rename SubtypeCounter to SubtypeTally * Fix subtype tally alignment by using grid layout instead of character padding * Rename count to tally in the subtype breakdown feature * partial rename * list position fixed * Clean up code and documentation * Rename subtypeCountLabelStyle to subtypeTallyLabelStyle and fix include ordering * Fix include path for selection_subtype_tally.h after file relocation * fixed count to tally rename inconsistencies
425 lines
13 KiB
C++
425 lines
13 KiB
C++
#include "theme_manager.h"
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#include "../../client/settings/cache_settings.h"
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#include <QApplication>
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#include <QColor>
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#include <QDebug>
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#include <QLibraryInfo>
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#include <QMap>
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#include <QMetaEnum>
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#include <QPalette>
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#include <QPixmapCache>
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#include <QStandardPaths>
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#include <QString>
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#include <QStyle>
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#include <QStyleFactory>
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#include <QStyleHints>
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#include <QWidget>
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#include <Qt>
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#define NONE_THEME_NAME "Default"
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#define FUSION_THEME_NAME "Fusion"
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#define STYLE_CSS_NAME "style.css"
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#define HANDZONE_BG_NAME "handzone"
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#define PLAYERZONE_BG_NAME "playerzone"
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#define STACKZONE_BG_NAME "stackzone"
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#define TABLEZONE_BG_NAME "tablezone"
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static const QColor HANDZONE_BG_DEFAULT = QColor(80, 100, 50);
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static const QColor TABLEZONE_BG_DEFAULT = QColor(70, 50, 100);
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static const QColor PLAYERZONE_BG_DEFAULT = QColor(200, 200, 200);
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static const QColor STACKZONE_BG_DEFAULT = QColor(113, 43, 43);
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static const QStringList DEFAULT_RESOURCE_PATHS = {":/resources"};
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struct PaletteColorInfo
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{
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QPalette::ColorGroup group;
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QPalette::ColorRole role;
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QColor color;
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};
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[[maybe_unused]] static inline QList<PaletteColorInfo> queryAllPaletteColors(const QPalette &palette = qApp->palette())
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{
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QList<PaletteColorInfo> colors;
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// Iterate through relevant color groups (Active, Disabled, Inactive)
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const QList<QPalette::ColorGroup> groups = {QPalette::Active, QPalette::Disabled, QPalette::Inactive};
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for (auto group : groups) {
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// Iterate through all color roles (excluding NoRole and NColorRoles)
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for (int r = 0; r < QPalette::NColorRoles; ++r) {
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auto role = static_cast<QPalette::ColorRole>(r);
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if (role == QPalette::NoRole) {
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continue;
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}
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PaletteColorInfo info;
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info.group = group;
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info.role = role;
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info.color = palette.color(group, role);
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colors.append(info);
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}
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}
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return colors;
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}
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// Pretty print version
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[[maybe_unused]] static inline void printPaletteColors(const QPalette &palette = qApp->palette())
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{
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QMetaEnum groupEnum = QMetaEnum::fromType<QPalette::ColorGroup>();
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QMetaEnum roleEnum = QMetaEnum::fromType<QPalette::ColorRole>();
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const QList<QPalette::ColorGroup> groups = {QPalette::Active, QPalette::Disabled, QPalette::Inactive};
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for (auto group : groups) {
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qInfo() << "\n===========" << groupEnum.valueToKey(group) << "===========";
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for (int r = 0; r < QPalette::NColorRoles; ++r) {
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auto role = static_cast<QPalette::ColorRole>(r);
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if (role == QPalette::NoRole) {
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continue;
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}
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QColor color = palette.color(group, role);
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qInfo().nospace() << qPrintable(QString("%1").arg(roleEnum.valueToKey(role), -20)) << " : "
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<< qPrintable(color.name(QColor::HexArgb)) << " (RGBA: " << color.red() << ", "
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<< color.green() << ", " << color.blue() << ", " << color.alpha() << ")";
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}
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}
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}
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ThemeManager::ThemeManager(QObject *parent) : QObject(parent)
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{
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defaultStyleName = qApp->style()->objectName();
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//! \todo Workaround for windows11 style being broken.
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if (defaultStyleName == "windows11") {
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defaultStyleName = "windowsvista";
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}
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ensureThemeDirectoryExists();
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#if (QT_VERSION >= QT_VERSION_CHECK(6, 5, 0))
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connect(QGuiApplication::styleHints(), &QStyleHints::colorSchemeChanged, this, &ThemeManager::themeChangedSlot);
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#endif
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connect(&SettingsCache::instance(), &SettingsCache::themeChanged, this, &ThemeManager::themeChangedSlot);
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themeChangedSlot();
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}
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void ThemeManager::ensureThemeDirectoryExists()
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{
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if (SettingsCache::instance().getThemeName().isEmpty() ||
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!getAvailableThemes().contains(SettingsCache::instance().getThemeName())) {
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qCInfo(ThemeManagerLog) << "Theme name not set, setting default value";
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SettingsCache::instance().setThemeName(NONE_THEME_NAME);
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}
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}
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bool ThemeManager::isDarkMode(const QString &themeDirPath)
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{
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ThemeConfig themeConfig = ThemeConfig::fromThemeDir(themeDirPath);
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if (themeConfig.colorScheme.compare("Dark", Qt::CaseInsensitive) == 0) {
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return true;
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} else if (themeConfig.colorScheme.compare("Light", Qt::CaseInsensitive) == 0) {
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return false;
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} else {
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#if QT_VERSION >= QT_VERSION_CHECK(6, 5, 0)
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bool osDark = (QGuiApplication::styleHints()->colorScheme() == Qt::ColorScheme::Dark);
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#else
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bool osDark = false;
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#endif
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return osDark;
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}
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}
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bool ThemeManager::isBuiltInTheme()
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{
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const auto themeName = SettingsCache::instance().getThemeName();
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return themeName == NONE_THEME_NAME || themeName == FUSION_THEME_NAME;
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}
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QStringMap &ThemeManager::getAvailableThemes()
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{
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QDir dir;
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availableThemes.clear();
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// load themes from user profile dir
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dir.setPath(SettingsCache::instance().getThemesPath());
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// add default value
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availableThemes.insert(NONE_THEME_NAME, dir.absoluteFilePath("Default"));
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availableThemes.insert(FUSION_THEME_NAME, dir.absoluteFilePath("Fusion"));
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for (QString themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
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if (!availableThemes.contains(themeName)) {
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availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
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}
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}
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// load themes from cockatrice system dir
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dir.setPath(qApp->applicationDirPath() +
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#ifdef Q_OS_MAC
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"/../Resources/themes"
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#elif defined(Q_OS_WIN)
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"/themes"
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#else // linux
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"/../share/cockatrice/themes"
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#endif
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);
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for (QString themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
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if (!availableThemes.contains(themeName)) {
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availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
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}
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}
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return availableThemes;
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}
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QBrush ThemeManager::loadBrush(QString fileName, QColor fallbackColor)
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{
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QBrush brush;
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QPixmap tmp = QPixmap("theme:zones/" + fileName);
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if (tmp.isNull()) {
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brush.setColor(fallbackColor);
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brush.setStyle(Qt::SolidPattern);
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} else {
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brush.setTexture(tmp);
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}
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return brush;
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}
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QBrush ThemeManager::loadExtraBrush(QString fileName, QBrush &fallbackBrush)
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{
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QBrush brush;
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QPixmap tmp = QPixmap("theme:zones/" + fileName);
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if (tmp.isNull()) {
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brush = fallbackBrush;
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} else {
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brush.setTexture(tmp);
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}
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return brush;
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}
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ThemeConfig ThemeManager::loadGlobalConfig(const QString &themeDirPath)
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{
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return ThemeConfig::fromThemeDir(themeDirPath);
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}
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bool ThemeManager::saveGlobalConfig(const QString &themeDirPath, const ThemeConfig &cfg)
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{
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return cfg.save(themeDirPath);
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}
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PaletteConfig ThemeManager::loadPaletteConfig(const QString &themeDirPath, const QString &colorScheme)
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{
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if (themeDirPath.isEmpty()) {
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return {};
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}
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return PaletteConfig::fromScheme(themeDirPath, colorScheme);
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}
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bool ThemeManager::savePaletteConfig(const QString &themeDirPath, const QString &colorScheme, const PaletteConfig &cfg)
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{
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if (themeDirPath.isEmpty()) {
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return false;
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}
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QDir dir(themeDirPath);
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if (!dir.exists()) {
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dir.mkpath(".");
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}
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QFile f(dir.absoluteFilePath(PaletteConfig::fileName(colorScheme)));
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if (!f.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) {
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return false;
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}
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QTextStream(&f) << cfg.toToml();
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return true;
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}
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void ThemeManager::setColorScheme(const QString &scheme)
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{
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const QString dirPath = getAvailableThemes().value(SettingsCache::instance().getThemeName());
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ThemeConfig cfg = ThemeConfig::fromThemeDir(dirPath);
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cfg.colorScheme = scheme;
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cfg.save(dirPath);
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reloadCurrentTheme();
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}
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void ThemeManager::reloadCurrentTheme()
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{
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themeChangedSlot();
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}
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void ThemeManager::previewPalette(const PaletteConfig &cfg, const QString &scheme)
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{
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const QString themeName = SettingsCache::instance().getThemeName();
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const QString dirPath = getAvailableThemes().value(themeName);
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const ThemeConfig themeCfg = ThemeConfig::fromThemeDir(dirPath);
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applyStyleAndPalette(themeName, themeCfg, cfg, scheme);
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}
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void ThemeManager::applyStyleAndPalette(const QString &themeName,
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const ThemeConfig &themeCfg,
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const PaletteConfig &palCfg,
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const QString &activeScheme)
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{
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#if (QT_VERSION < QT_VERSION_CHECK(6, 5, 0))
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Q_UNUSED(activeScheme)
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#endif
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QString styleName = themeCfg.styleName;
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if (styleName.isEmpty() || styleName.compare("Default", Qt::CaseInsensitive) == 0) {
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if (themeName == FUSION_THEME_NAME) {
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styleName = "Fusion";
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} else {
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styleName = defaultStyleName;
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}
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}
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QStyle *style = QStyleFactory::create(styleName);
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if (!style) {
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style = QStyleFactory::create(defaultStyleName);
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}
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// Base palette
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QPalette base;
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if (styleName.compare("Fusion", Qt::CaseInsensitive) == 0) {
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base = style->standardPalette();
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#if (QT_VERSION >= QT_VERSION_CHECK(6, 5, 0))
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if (activeScheme == "Dark") {
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base.setColor(QPalette::AlternateBase, QColor(53, 53, 53));
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}
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#endif
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} else {
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base = qApp->palette();
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}
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// Overlay custom palette colours
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if (palCfg.hasPalette()) {
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base = palCfg.apply(base);
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}
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// Palette BEFORE style — setStyle() triggers a synchronous repolish of all
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// widgets immediately. If the palette isn't set yet at that point, every
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// widget gets polished against the stale colours, requiring a second apply
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// to fully resolve. Setting palette first means setStyle's repolish cascade
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// already sees the correct colours.
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qApp->setPalette(base);
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qApp->setStyle(style);
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// Force every widget to re-polish and repaint immediately rather than
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// waiting for natural expose events, which produces a patchwork of old
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// and new colours during a live preview.
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// Note: we do NOT call widget->setPalette(base) here — qApp->setPalette()
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// already propagates to all widgets that haven't explicitly overridden their
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// palette (WA_SetPalette not set). Calling it unconditionally would clobber
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// intentional per-widget palette customisations across the whole app.
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for (QWidget *widget : qApp->allWidgets()) {
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style->unpolish(widget);
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style->polish(widget);
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widget->update();
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}
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}
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void ThemeManager::themeChangedSlot()
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{
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QString themeName = SettingsCache::instance().getThemeName();
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QString dirPath = getAvailableThemes().value(themeName);
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currentThemePath = dirPath;
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QDir dir(dirPath);
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// CSS
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if (!dirPath.isEmpty() && dir.exists(STYLE_CSS_NAME)) {
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qApp->setStyleSheet("file:///" + dir.absoluteFilePath(STYLE_CSS_NAME));
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} else {
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qApp->setStyleSheet("");
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}
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// load theme.cfg for style + scheme preference
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ThemeConfig themeCfg = ThemeConfig::fromThemeDir(dirPath);
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// Resolve active scheme:
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// theme.cfg says Dark/Light → use that
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// theme.cfg says System or is absent → follow the OS
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QString activeScheme = isDarkMode(dirPath) ? "Dark" : "Light";
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// ── Load palette: custom first, then theme default ────────────────────
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PaletteConfig palette = PaletteConfig::fromScheme(dirPath, activeScheme);
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if (!palette.hasPalette()) {
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palette = PaletteConfig::fromDefault(dirPath, activeScheme);
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}
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applyStyleAndPalette(themeName, themeCfg, palette, activeScheme);
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QStringList resources;
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if (!dirPath.isEmpty()) {
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resources << dir.absolutePath();
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}
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resources << DEFAULT_RESOURCE_PATHS;
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QDir::setSearchPaths("theme", resources);
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brushes[Role::Hand] = loadBrush(HANDZONE_BG_NAME, HANDZONE_BG_DEFAULT);
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brushes[Role::Table] = loadBrush(TABLEZONE_BG_NAME, TABLEZONE_BG_DEFAULT);
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brushes[Role::Player] = loadBrush(PLAYERZONE_BG_NAME, PLAYERZONE_BG_DEFAULT);
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brushes[Role::Stack] = loadBrush(STACKZONE_BG_NAME, STACKZONE_BG_DEFAULT);
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for (auto &brushCache : brushesCache) {
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brushCache.clear();
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}
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QPixmapCache::clear();
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emit themeChanged();
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}
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static QString roleBgName(ThemeManager::Role role)
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{
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switch (role) {
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case ThemeManager::Hand:
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return HANDZONE_BG_NAME;
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case ThemeManager::Player:
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return PLAYERZONE_BG_NAME;
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case ThemeManager::Stack:
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return STACKZONE_BG_NAME;
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case ThemeManager::Table:
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return TABLEZONE_BG_NAME;
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default:
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Q_ASSERT(false);
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}
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}
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QBrush &ThemeManager::getBgBrush(Role role)
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{
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return brushes[role];
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}
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QBrush ThemeManager::getExtraBgBrush(Role role, int zoneId)
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{
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if (zoneId <= 0) {
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return getBgBrush(role);
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}
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QBrushMap &brushCache = brushesCache[role];
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if (!brushCache.contains(zoneId)) {
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QBrush brush = loadExtraBrush(roleBgName(role) + QString::number(zoneId), getBgBrush(role));
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brushCache.insert(zoneId, brush);
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return brush;
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}
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return brushCache.value(zoneId);
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}
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