Cockatrice/cockatrice/src/game/card_dimensions.h
2026-05-21 22:58:07 +02:00

29 lines
930 B
C++

#ifndef CARD_DIMENSIONS_H
#define CARD_DIMENSIONS_H
#include <QtGlobal>
/**
* @file card_dimensions.h
* @brief Canonical card dimension constants for layout and Z-value calculations.
*
* These values represent the logical pixel dimensions of a standard card graphic.
* They are used throughout the game scene for layout, rendering, and Z-value computation.
*/
namespace CardDimensions
{
/** @brief Card width in pixels. */
constexpr int WIDTH = 72;
/** @brief Card height in pixels. */
constexpr int HEIGHT = 102;
/** @brief Pre-converted for floating-point contexts (Z-value calculations). */
constexpr qreal WIDTH_F = static_cast<qreal>(WIDTH);
constexpr qreal HEIGHT_F = static_cast<qreal>(HEIGHT);
/** @brief Half-dimensions for centering and rotation transforms. */
constexpr qreal WIDTH_HALF_F = WIDTH_F / 2;
constexpr qreal HEIGHT_HALF_F = HEIGHT_F / 2;
} // namespace CardDimensions
#endif // CARD_DIMENSIONS_H