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https://github.com/Cockatrice/Cockatrice.git
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1. CommandZoneMenu: Changed to take PlayerGraphicsItem* instead of
PlayerLogic*, accessing logic via player->getLogic()
2. Removed getCounterWidget() from PlayerLogic;
method already exists correctly in PlayerGraphicsItem
3. PlayerMenu: CommandZoneMenu, fixed signal
connection to use player->getLogic() for commandZoneSupportChanged
4. AbstractCounter: Connects to CounterState::activeChanged signal,
removing direct graphics calls from PlayerEventHandler
5. CommandZone: Explicit tax counter registration via registerTaxCounter()
with auto-cleanup, replacing childItems()/dynamic_cast iteration
Also fixed PlayerActions to query CounterState instead of AbstractCounter
for proper layer separation.
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| .. | ||
| client | ||
| database/interface | ||
| filters | ||
| game | ||
| game_graphics | ||
| interface | ||
| main.cpp | ||
| main.h | ||