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* Add option to share decklists on load. Took 1 hour 58 minutes Took 9 minutes Took 39 minutes * Lint. Took 14 minutes Took 2 minutes * Stuffs Took 39 minutes Took 4 seconds Took 43 minutes * Process local player first. Took 45 minutes * Consider if the setting is set on the game info first. Took 4 minutes * Save an indent level. Took 43 seconds * Don't commit logging config. Took 3 minutes * Remove a debug print. Took 10 seconds Took 7 seconds * Add another optional guard. Took 5 minutes * Hide the tab bar if only one (own deck) is visible. Took 9 minutes * Rename setting label for clarity Took 2 minutes * Capitalization. Took 3 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
23 lines
609 B
C++
23 lines
609 B
C++
#ifndef TABBED_DECK_VIEW_CONTAINER_H
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#define TABBED_DECK_VIEW_CONTAINER_H
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#include "deck_view_container.h"
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#include <QTabWidget>
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class TabbedDeckViewContainer : public QTabWidget
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{
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Q_OBJECT
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public:
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explicit TabbedDeckViewContainer(int _playerId, TabGame *parent);
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void closeTab(int index);
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void updateTabBarVisibility();
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void addOpponentDeckView(const DeckList &opponentDeck, int opponentId, QString opponentName);
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int playerId;
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TabGame *parentGame;
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DeckViewContainer *playerDeckView;
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QMap<int, DeckView *> opponentDeckViews;
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};
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#endif // TABBED_DECK_VIEW_CONTAINER_H
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