Cockatrice/cockatrice/src/game
2026-02-21 14:18:30 +01:00
..
board game: Automatic update of arrow position (#5729) 2025-03-16 22:58:06 +00:00
cards Add modelDirty signal, add helper functions to gather all main and sub card types. (#5819) 2026-02-21 13:01:38 +01:00
deckview Refactor DeckViewContainer (#5830) 2026-02-21 14:18:30 +01:00
filters Add search filter to card view window (#5791) 2026-02-21 13:01:38 +01:00
player Refactor: move last token info into struct (#5808) 2026-02-21 13:01:37 +01:00
zones Add search filter to card view window (#5791) 2026-02-21 13:01:38 +01:00
game_scene.cpp Change default log level to info (#5779) 2025-04-03 00:17:10 -04:00
game_scene.h Revert "Use native hover events (#5722)" (#5757) 2025-03-21 00:25:20 +00:00
game_selector.cpp Fix size and image quality issues with new user icons (#5546) 2025-02-02 15:08:23 +00:00
game_selector.h Support right-click on game list menu (#5522) 2025-01-25 14:03:29 +00:00
game_specific_terms.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_type_map.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_view.cpp Add search filter to card view window (#5791) 2026-02-21 13:01:38 +01:00
game_view.h add missing override and explicit specifiers to all classes in src/game (#5511) 2025-01-22 12:57:56 +00:00
games_model.cpp Fix size and image quality issues with new user icons (#5546) 2025-02-02 15:08:23 +00:00
games_model.h Invert "Show" games, so all games are visible by default (#5521) 2025-01-25 07:03:36 +00:00
hand_counter.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
hand_counter.h add missing override and explicit specifiers to all classes in src/game (#5511) 2025-01-22 12:57:56 +00:00
phase.cpp Fix game phases not being translated in game log (#5798) 2026-02-21 13:01:38 +01:00
phase.h Fix game phases not being translated in game log (#5798) 2026-02-21 13:01:38 +01:00