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board
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game: Automatic update of arrow position (#5729)
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2025-03-16 22:58:06 +00:00 |
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cards
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Add modelDirty signal, add helper functions to gather all main and sub card types. (#5819)
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2026-02-21 13:01:38 +01:00 |
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deckview
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Refactor DeckViewContainer (#5830)
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2026-02-21 14:18:30 +01:00 |
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filters
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Add search filter to card view window (#5791)
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2026-02-21 13:01:38 +01:00 |
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player
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Refactor: move last token info into struct (#5808)
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2026-02-21 13:01:37 +01:00 |
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zones
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Add search filter to card view window (#5791)
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2026-02-21 13:01:38 +01:00 |
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game_scene.cpp
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Change default log level to info (#5779)
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2025-04-03 00:17:10 -04:00 |
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game_scene.h
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Revert "Use native hover events (#5722)" (#5757)
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2025-03-21 00:25:20 +00:00 |
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game_selector.cpp
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Fix size and image quality issues with new user icons (#5546)
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2025-02-02 15:08:23 +00:00 |
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game_selector.h
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Support right-click on game list menu (#5522)
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2025-01-25 14:03:29 +00:00 |
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game_specific_terms.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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game_type_map.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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game_view.cpp
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Add search filter to card view window (#5791)
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2026-02-21 13:01:38 +01:00 |
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game_view.h
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add missing override and explicit specifiers to all classes in src/game (#5511)
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2025-01-22 12:57:56 +00:00 |
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games_model.cpp
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Fix size and image quality issues with new user icons (#5546)
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2025-02-02 15:08:23 +00:00 |
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games_model.h
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Invert "Show" games, so all games are visible by default (#5521)
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2025-01-25 07:03:36 +00:00 |
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hand_counter.cpp
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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hand_counter.h
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add missing override and explicit specifiers to all classes in src/game (#5511)
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2025-01-22 12:57:56 +00:00 |
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phase.cpp
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Fix game phases not being translated in game log (#5798)
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2026-02-21 13:01:38 +01:00 |
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phase.h
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Fix game phases not being translated in game log (#5798)
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2026-02-21 13:01:38 +01:00 |