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Face-down play and the exile zone are states that are neither a gain nor a loss, and the pre-#7595 art painted them blue (arrow_right_blue). #7595 dropped that hue, and the icon engine has had only Positive and Negative since, so both states fall back to neutral ink. Add the family with the same three-level ladder the other semantic roles use: authored roles per theme, scheme defaults otherwise, an emphasis mapping, the palette-editor rows and the generator seed. The defaults clear the 4.5:1 label floor on both schemes and the ladder's saturation ordering; the existing emphasis, hue and preview tests now cover the new family. Preview sheets that name roles resolve an unauthored one through the same default the client paints. |
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| .. | ||
| CMakeLists.txt | ||
| icon_tint_preview_test.cpp | ||
| icon_treatment_preview_test.cpp | ||
| theme_icon_render_test.cpp | ||
| theme_migration_test.cpp | ||