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* [PictureLoader] Reduce downtime between load attempts * rename some stuff * better comments * Fix segfault from status bar Pass just the relevant data through the signals to the status bar, instead of passing the entire Work object. That way the data is detached from the Work object and we won't segfault when Work self-deletes before status bar tries to use that data. * Rename method |
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| .. | ||
| game_logic | ||
| menus/deck_editor | ||
| network | ||
| tabs | ||
| ui | ||
| get_text_with_max.cpp | ||
| get_text_with_max.h | ||
| sound_engine.cpp | ||
| sound_engine.h | ||
| tapped_out_interface.cpp | ||
| tapped_out_interface.h | ||
| tearoff_menu.h | ||
| translate_counter_name.cpp | ||
| translate_counter_name.h | ||
| translation.h | ||
| update_downloader.cpp | ||
| update_downloader.h | ||