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* refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client/tabs folder * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * removed all files from root directory * removed all files from root directory * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * renamed filter to filters and moved database parser to cards folder * reverted translation files * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed empty line at file start * removed useless include from tab_supervisor.cpp * refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * removed all files from root directory * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * reverted translation files * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * pre-updating of cockatrice changes * removed empty line at file start * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed useless include from tab_supervisor.cpp --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com>
23 lines
917 B
C
23 lines
917 B
C
// custom QInputDialog::getText implementation that allows configuration of the max length
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#ifndef GETTEXTWITHMAX_H
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#define GETTEXTWITHMAX_H
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#include "trice_limits.h"
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#include <QInputDialog>
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QString getTextWithMax(QWidget *parent,
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const QString &title,
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const QString &label,
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QLineEdit::EchoMode echo = QLineEdit::Normal,
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const QString &text = QString(),
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bool *ok = nullptr,
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int max = MAX_NAME_LENGTH,
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Qt::WindowFlags flags = Qt::WindowFlags(),
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Qt::InputMethodHints inputMethodHints = Qt::ImhNone);
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static inline QString getTextWithMax(QWidget *parent, const QString &title, const QString &label, int max)
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{
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return getTextWithMax(parent, title, label, QLineEdit::Normal, QString(), nullptr, max);
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}
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#endif // GETTEXTWITHMAX_H
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