Cockatrice/cockatrice/src/localserver.h
2012-01-01 19:38:52 +01:00

33 lines
No EOL
1.3 KiB
C++

#ifndef LOCALSERVER_H
#define LOCALSERVER_H
#include "server.h"
class LocalServerInterface;
class LocalServer : public Server
{
Q_OBJECT
public:
LocalServer(QObject *parent = 0);
~LocalServer();
AuthenticationResult checkUserPassword(Server_ProtocolHandler * /*handler*/, const QString & /*user*/, const QString & /*password*/, QString & /*reasonStr*/) { return UnknownUser; }
QString getLoginMessage() const { return QString(); }
bool getGameShouldPing() const { return false; }
int getMaxGameInactivityTime() const { return 9999999; }
int getMaxPlayerInactivityTime() const { return 9999999; }
bool getThreaded() const { return false; }
LocalServerInterface *newConnection();
protected:
int startSession(const QString & /*userName*/, const QString & /*address*/) { return -1; }
void endSession(int /*sessionId*/) { }
bool userExists(const QString & /*name*/) { return false; }
ServerInfo_User getUserData(const QString &name);
QMap<QString, ServerInfo_User> getBuddyList(const QString & /*name*/) { return QMap<QString, ServerInfo_User>(); }
QMap<QString, ServerInfo_User> getIgnoreList(const QString & /*name*/) { return QMap<QString, ServerInfo_User>(); }
bool isInBuddyList(const QString & /*whoseList*/, const QString & /*who*/) { return false; }
bool isInIgnoreList(const QString & /*whoseList*/, const QString & /*who*/) { return false; }
};
#endif