Cockatrice/cockatrice/src/game/board/abstract_card_drag_item.cpp
2025-11-08 19:27:37 +01:00

72 lines
2.4 KiB
C++

#include "abstract_card_drag_item.h"
#include "../../client/settings/cache_settings.h"
#include <QCursor>
#include <QDebug>
#include <QGraphicsSceneMouseEvent>
#include <QPainter>
static const float CARD_WIDTH_HALF = CARD_WIDTH / 2;
static const float CARD_HEIGHT_HALF = CARD_HEIGHT / 2;
const QColor GHOST_MASK = QColor(255, 255, 255, 50);
AbstractCardDragItem::AbstractCardDragItem(AbstractCardItem *_item,
const QPointF &_hotSpot,
AbstractCardDragItem *parentDrag)
: QGraphicsItem(), item(_item), hotSpot(_hotSpot)
{
if (parentDrag) {
parentDrag->addChildDrag(this);
setZValue(2000000007 + hotSpot.x() * 1000000 + hotSpot.y() * 1000 + 1000);
connect(parentDrag, &QObject::destroyed, this, &AbstractCardDragItem::deleteLater);
} else {
hotSpot = QPointF{qBound(0.0, hotSpot.x(), static_cast<qreal>(CARD_WIDTH - 1)),
qBound(0.0, hotSpot.y(), static_cast<qreal>(CARD_HEIGHT - 1))};
setCursor(Qt::ClosedHandCursor);
setZValue(2000000007);
}
if (item->getTapped())
setTransform(QTransform()
.translate(CARD_WIDTH_HALF, CARD_HEIGHT_HALF)
.rotate(90)
.translate(-CARD_WIDTH_HALF, -CARD_HEIGHT_HALF));
setCacheMode(DeviceCoordinateCache);
connect(&SettingsCache::instance(), &SettingsCache::roundCardCornersChanged, this, [this](bool _roundCardCorners) {
Q_UNUSED(_roundCardCorners);
prepareGeometryChange();
update();
});
connect(item, &QObject::destroyed, this, &AbstractCardDragItem::deleteLater);
}
QPainterPath AbstractCardDragItem::shape() const
{
QPainterPath shape;
qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CARD_WIDTH : 0.0;
shape.addRoundedRect(boundingRect(), cardCornerRadius, cardCornerRadius);
return shape;
}
void AbstractCardDragItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
item->paint(painter, option, widget);
// adds a mask to the card so it looks like the card hasnt been placed yet
painter->fillPath(shape(), GHOST_MASK);
}
void AbstractCardDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
event->accept();
updatePosition(event->scenePos());
}
void AbstractCardDragItem::addChildDrag(AbstractCardDragItem *child)
{
childDrags << child;
}