mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-04-27 07:48:01 -07:00
378 lines
No EOL
13 KiB
C++
378 lines
No EOL
13 KiB
C++
#include "dlg_connect.h"
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#include "../../../client/settings/cache_settings.h"
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#include <QCheckBox>
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#include <QComboBox>
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#include <QDebug>
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#include <QDialogButtonBox>
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#include <QEvent>
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#include <QGridLayout>
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#include <QGroupBox>
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#include <QKeyEvent>
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#include <QLabel>
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#include <QMessageBox>
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#include <QPushButton>
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#include <QRadioButton>
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#include <libcockatrice/utility/trice_limits.h>
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DlgConnect::DlgConnect(QWidget *parent) : QDialog(parent)
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{
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previousHostButton = new QRadioButton(tr("Known Hosts"), this);
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previousHosts = new QComboBox(this);
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btnDeleteServer = new QPushButton(this);
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btnDeleteServer->setIcon(QPixmap("theme:icons/remove_row"));
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btnDeleteServer->setToolTip(tr("Delete the currently selected saved server"));
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btnDeleteServer->setFixedWidth(30);
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connect(btnDeleteServer, &QPushButton::clicked, this, &DlgConnect::actRemoveSavedServer);
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hps = new HandlePublicServers(this);
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btnRefreshServers = new QPushButton(this);
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btnRefreshServers->setIcon(QPixmap("theme:icons/sync"));
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btnRefreshServers->setToolTip(tr("Refresh the server list with known public servers"));
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btnRefreshServers->setFixedWidth(30);
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connect(hps, &HandlePublicServers::sigPublicServersDownloadedSuccessfully, this, [this] { rebuildComboBoxList(); });
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connect(hps, &HandlePublicServers::sigPublicServersDownloadedUnsuccessfully, this,
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&DlgConnect::rebuildComboBoxList);
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connect(btnRefreshServers, &QPushButton::released, this, &DlgConnect::downloadThePublicServers);
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connect(this, &DlgConnect::sigPublicServersDownloaded, this, [this] { rebuildComboBoxList(); });
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preRebuildComboBoxList();
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newHostButton = new QRadioButton(tr("New Host"), this);
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saveLabel = new QLabel(tr("Name:"));
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saveEdit = new QLineEdit;
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saveEdit->setMaxLength(MAX_NAME_LENGTH);
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saveLabel->setBuddy(saveEdit);
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hostLabel = new QLabel(tr("&Host:"));
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hostEdit = new QLineEdit;
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hostEdit->setMaxLength(MAX_NAME_LENGTH);
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hostLabel->setBuddy(hostEdit);
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portLabel = new QLabel(tr("&Port:"));
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portEdit = new QLineEdit;
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portEdit->setValidator(new QIntValidator(0, 0xffff, portEdit));
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portLabel->setBuddy(portEdit);
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playernameLabel = new QLabel(tr("Player &name:"));
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playernameEdit = new QLineEdit;
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playernameEdit->setMaxLength(MAX_NAME_LENGTH);
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playernameLabel->setBuddy(playernameEdit);
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passwordLabel = new QLabel(tr("P&assword:"));
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passwordEdit = new QLineEdit;
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passwordEdit->setMaxLength(MAX_NAME_LENGTH);
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passwordLabel->setBuddy(passwordEdit);
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passwordEdit->setEchoMode(QLineEdit::Password);
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savePasswordCheckBox = new QCheckBox(tr("&Save password"));
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autoConnectCheckBox = new QCheckBox(tr("A&uto connect"));
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autoConnectCheckBox->setToolTip(tr("Automatically connect to the most recent login when Cockatrice opens"));
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auto &servers = SettingsCache::instance().servers();
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if (servers.getSavePassword()) {
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autoConnectCheckBox->setChecked(servers.getAutoConnect() > 0);
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autoConnectCheckBox->setEnabled(true);
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} else {
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servers.setAutoConnect(0);
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autoConnectCheckBox->setChecked(false);
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autoConnectCheckBox->setEnabled(false);
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}
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connect(savePasswordCheckBox, &QCheckBox::QT_STATE_CHANGED, this, &DlgConnect::passwordSaved);
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connect(autoConnectCheckBox, &QCheckBox::QT_STATE_CHANGED, &servers, &ServersSettings::setAutoConnect);
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serverIssuesLabel =
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new QLabel(tr("If you have any trouble connecting or registering then contact the server staff for help!"));
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serverIssuesLabel->setWordWrap(true);
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serverContactLabel = new QLabel(tr("Webpage") + ":");
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serverContactLink = new QLabel;
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serverContactLink->setTextFormat(Qt::RichText);
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serverContactLink->setTextInteractionFlags(Qt::TextBrowserInteraction);
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serverContactLink->setOpenExternalLinks(true);
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updateDisplayInfo(previousHosts->currentText());
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btnForgotPassword = new QPushButton(this);
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btnForgotPassword->setIcon(QPixmap("theme:icons/forgot_password"));
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btnForgotPassword->setToolTip(tr("Reset Password"));
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btnForgotPassword->setFixedWidth(30);
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connect(btnForgotPassword, &QPushButton::released, this, &DlgConnect::actForgotPassword);
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forgotPasswordLabel = new QLabel(tr("Forgot password?"));
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forgotPasswordLabel->setBuddy(btnForgotPassword);
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btnConnect = new QPushButton(tr("&Connect"));
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connect(btnConnect, &QPushButton::released, this, &DlgConnect::actOk);
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auto *buttonBox = new QDialogButtonBox(QDialogButtonBox::Cancel);
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buttonBox->addButton(btnConnect, QDialogButtonBox::AcceptRole);
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connect(buttonBox, &QDialogButtonBox::rejected, this, &DlgConnect::reject);
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newHolderLayout = new QHBoxLayout;
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newHolderLayout->addWidget(previousHosts);
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newHolderLayout->addWidget(btnDeleteServer);
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newHolderLayout->addWidget(btnRefreshServers);
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connectionLayout = new QGridLayout;
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connectionLayout->addWidget(previousHostButton, 0, 1);
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connectionLayout->addLayout(newHolderLayout, 1, 1, 1, 2);
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connectionLayout->addWidget(newHostButton, 2, 1);
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connectionLayout->addWidget(saveLabel, 3, 0);
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connectionLayout->addWidget(saveEdit, 3, 1);
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connectionLayout->addWidget(hostLabel, 4, 0);
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connectionLayout->addWidget(hostEdit, 4, 1);
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connectionLayout->addWidget(portLabel, 5, 0);
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connectionLayout->addWidget(portEdit, 5, 1);
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connectionLayout->addWidget(autoConnectCheckBox, 6, 1);
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restrictionsGroupBox = new QGroupBox(tr("Server"));
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restrictionsGroupBox->setLayout(connectionLayout);
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serverInfoLayout = new QGridLayout;
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serverInfoLayout->addWidget(serverIssuesLabel, 0, 0, 1, 4, Qt::AlignTop);
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serverInfoLayout->addWidget(serverContactLabel, 1, 0);
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serverInfoLayout->addWidget(serverContactLink, 1, 1, 1, 3);
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forgotPasswordLayout = new QHBoxLayout;
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forgotPasswordLayout->addWidget(forgotPasswordLabel, 0, Qt::AlignLeft);
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forgotPasswordLayout->addWidget(btnForgotPassword, 0, Qt::AlignLeft);
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loginLayout = new QGridLayout;
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loginLayout->addWidget(playernameLabel, 0, 0);
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loginLayout->addWidget(playernameEdit, 0, 1, 1, 2);
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loginLayout->addWidget(passwordLabel, 1, 0);
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loginLayout->addWidget(passwordEdit, 1, 1, 1, 2);
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loginLayout->addWidget(savePasswordCheckBox, 2, 1);
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loginLayout->addLayout(forgotPasswordLayout, 3, 1);
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loginGroupBox = new QGroupBox(tr("Login"));
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loginGroupBox->setLayout(loginLayout);
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serverInfoGroupBox = new QGroupBox(tr("Server Contact"));
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serverInfoGroupBox->setLayout(serverInfoLayout);
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grid = new QGridLayout;
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grid->addWidget(restrictionsGroupBox, 0, 0);
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grid->addWidget(serverInfoGroupBox, 1, 0);
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grid->addWidget(loginGroupBox, 2, 0);
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mainLayout = new QVBoxLayout;
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mainLayout->addLayout(grid);
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mainLayout->addWidget(buttonBox);
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setLayout(mainLayout);
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setWindowTitle(tr("Connect to Server"));
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setFixedHeight(sizeHint().height());
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setMinimumWidth(300);
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connect(previousHostButton, &QRadioButton::toggled, this, &DlgConnect::previousHostSelected);
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connect(newHostButton, &QRadioButton::toggled, this, &DlgConnect::newHostSelected);
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previousHostButton->setChecked(true);
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connect(previousHosts, &QComboBox::currentTextChanged, this, &DlgConnect::updateDisplayInfo);
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playernameEdit->setFocus();
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}
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DlgConnect::~DlgConnect() = default;
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void DlgConnect::downloadThePublicServers()
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{
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btnRefreshServers->setDisabled(true);
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previousHosts->clear();
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previousHosts->addItem(placeHolderText);
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hps->downloadPublicServers();
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}
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void DlgConnect::preRebuildComboBoxList()
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{
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UserConnection_Information uci;
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savedHostList = uci.getServerInfo();
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if (savedHostList.size() == 1) {
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downloadThePublicServers();
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} else {
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rebuildComboBoxList();
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}
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}
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void DlgConnect::rebuildComboBoxList(int failure)
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{
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Q_UNUSED(failure);
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previousHosts->clear();
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UserConnection_Information uci;
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savedHostList = uci.getServerInfo();
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auto &servers = SettingsCache::instance().servers();
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bool autoConnectEnabled = servers.getAutoConnect() > 0;
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QString previousHostName = servers.getPrevioushostName();
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QString autoConnectSaveName = servers.getSaveName();
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int index = 0;
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for (const auto &pair : savedHostList) {
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const auto &tmp = pair.second;
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QString saveName = tmp.getSaveName();
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if (saveName.size()) {
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previousHosts->addItem(saveName);
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if (autoConnectEnabled) {
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if (saveName.compare(autoConnectSaveName) == 0) {
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previousHosts->setCurrentIndex(index);
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}
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} else if (saveName.compare(previousHostName) == 0) {
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previousHosts->setCurrentIndex(index);
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}
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++index;
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}
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}
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// Re-enable the refresh server button
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btnRefreshServers->setDisabled(false);
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}
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void DlgConnect::previousHostSelected(bool state)
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{
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if (state) {
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saveEdit->setDisabled(true);
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hostEdit->setDisabled(true);
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portEdit->setDisabled(true);
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previousHosts->setDisabled(false);
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btnRefreshServers->setDisabled(false);
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}
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}
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void DlgConnect::updateDisplayInfo(const QString &saveName)
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{
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if (saveEdit == nullptr || saveName == placeHolderText) {
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return;
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}
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UserConnection_Information uci;
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QStringList _data = uci.getServerInfo(saveName);
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if (_data.isEmpty()) {
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_data << ""
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<< ""
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<< ""
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<< ""
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<< ""
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<< ""
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<< "";
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}
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bool savePasswordStatus = (_data.at(5) == "1");
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saveEdit->setText(_data.at(0));
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hostEdit->setText(_data.at(1));
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portEdit->setText(_data.at(2));
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playernameEdit->setText(_data.at(3));
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savePasswordCheckBox->setChecked(savePasswordStatus);
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if (savePasswordStatus) {
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passwordEdit->setText(_data.at(4));
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}
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if (!_data.at(6).isEmpty()) {
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QString formattedLink = "<a href=\"" + _data.at(6) + "\">" + _data.at(6) + "</a>";
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serverContactLabel->setText(tr("Webpage") + ":");
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serverContactLink->setText(formattedLink);
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} else {
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serverContactLabel->setText("");
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serverContactLink->setText("");
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}
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}
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void DlgConnect::newHostSelected(bool state)
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{
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if (state) {
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previousHosts->setDisabled(true);
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btnRefreshServers->setDisabled(true);
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hostEdit->clear();
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hostEdit->setPlaceholderText(tr("Server URL"));
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hostEdit->setDisabled(false);
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portEdit->clear();
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portEdit->setPlaceholderText(tr("Communication Port"));
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portEdit->setDisabled(false);
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playernameEdit->clear();
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passwordEdit->clear();
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saveEdit->clear();
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saveEdit->setPlaceholderText(tr("Unique Server Name"));
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saveEdit->setDisabled(false);
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serverContactLabel->setText("");
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serverContactLink->setText("");
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} else {
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preRebuildComboBoxList();
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}
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}
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void DlgConnect::passwordSaved(QT_STATE_CHANGED_T state)
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{
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Q_UNUSED(state);
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if (savePasswordCheckBox->isChecked()) {
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autoConnectCheckBox->setEnabled(true);
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} else {
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autoConnectCheckBox->setChecked(false);
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autoConnectCheckBox->setEnabled(false);
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}
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}
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void DlgConnect::actOk()
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{
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ServersSettings &servers = SettingsCache::instance().servers();
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if (newHostButton->isChecked()) {
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if (saveEdit->text().isEmpty()) {
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QMessageBox::critical(this, tr("Connection Warning"), tr("You need to name your new connection profile."));
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return;
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}
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servers.addNewServer(saveEdit->text().trimmed(), hostEdit->text().trimmed(), portEdit->text().trimmed(),
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playernameEdit->text().trimmed(), passwordEdit->text(), savePasswordCheckBox->isChecked());
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} else {
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servers.updateExistingServer(saveEdit->text().trimmed(), hostEdit->text().trimmed(), portEdit->text().trimmed(),
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playernameEdit->text().trimmed(), passwordEdit->text(),
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savePasswordCheckBox->isChecked());
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}
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servers.setPrevioushostName(saveEdit->text());
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if (playernameEdit->text().isEmpty()) {
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QMessageBox::critical(this, tr("Connect Warning"), tr("The player name can't be empty."));
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return;
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}
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accept();
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}
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QString DlgConnect::getHost() const
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{
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return hostEdit->text().trimmed();
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}
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void DlgConnect::actForgotPassword()
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{
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ServersSettings &servers = SettingsCache::instance().servers();
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servers.setFPHostName(hostEdit->text());
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servers.setFPPort(portEdit->text());
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servers.setFPPlayerName(playernameEdit->text().trimmed());
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emit sigStartForgotPasswordRequest();
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}
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void DlgConnect::actRemoveSavedServer()
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{
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SettingsCache::instance().servers().removeServer(hostEdit->text());
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previousHosts->removeItem(previousHosts->currentIndex());
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} |