Cockatrice/cockatrice/src/interface/widgets/dialogs/dlg_local_game_options.cpp
BruebachL 12f0f59453
[Settings] Split cache_settings monolith into multiple SettingsManager sub-classes (#7050)
* [Settings] Split cache_settings into multiple files

Took 9 minutes

Took 4 minutes

* [Settings] Fwd declare settings classes in cache_settings

Took 15 minutes

* Fix oracle includes.

Took 8 minutes

* Address comments, fix windows CI

Took 8 minutes

* fix copy constructor visibility

Took 3 minutes

* lint

Took 2 minutes

* Fix native format tests.

Took 5 minutes

* Remove test header guard

Took 4 seconds

* Remove tests invalid in CI environ

Took 24 seconds

* Adjust to rebase.

Took 11 minutes

* Change settings file name.

Took 8 minutes

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Co-authored-by: Lukas Brübach <lukas.bruebach@bdosecurity.de>
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-07-27 11:25:39 +02:00

86 lines
3.3 KiB
C++

#include "dlg_local_game_options.h"
#include "../../../client/settings/cache_settings.h"
#include <QCheckBox>
#include <QDialogButtonBox>
#include <QGridLayout>
#include <QGroupBox>
#include <QLabel>
#include <QSpinBox>
#include <QVBoxLayout>
#include <libcockatrice/settings/game_settings.h>
DlgLocalGameOptions::DlgLocalGameOptions(QWidget *parent) : QDialog(parent)
{
numberPlayersLabel = new QLabel(tr("Players:"), this);
numberPlayersEdit = new QSpinBox(this);
numberPlayersEdit->setMinimum(1);
numberPlayersEdit->setMaximum(8);
numberPlayersEdit->setValue(1);
numberPlayersLabel->setBuddy(numberPlayersEdit);
auto *generalGrid = new QGridLayout;
generalGrid->setContentsMargins(5, 5, 5, 5);
generalGrid->addWidget(numberPlayersLabel, 0, 0);
generalGrid->addWidget(numberPlayersEdit, 0, 1);
generalGroupBox = new QGroupBox(tr("General"), this);
generalGroupBox->setLayout(generalGrid);
startingLifeTotalLabel = new QLabel(tr("Starting life total:"), this);
startingLifeTotalEdit = new QSpinBox(this);
startingLifeTotalEdit->setMinimum(-999999999);
startingLifeTotalEdit->setMaximum(999999999);
startingLifeTotalEdit->setValue(20);
startingLifeTotalLabel->setBuddy(startingLifeTotalEdit);
auto *gameSetupGrid = new QGridLayout;
gameSetupGrid->setContentsMargins(5, 5, 5, 5);
gameSetupGrid->addWidget(startingLifeTotalLabel, 0, 0);
gameSetupGrid->addWidget(startingLifeTotalEdit, 0, 1);
gameSetupOptionsGroupBox = new QGroupBox(tr("Game setup options"), this);
gameSetupOptionsGroupBox->setLayout(gameSetupGrid);
rememberSettingsCheckBox = new QCheckBox(tr("Remember settings"), this);
buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
connect(buttonBox, &QDialogButtonBox::accepted, this, &DlgLocalGameOptions::actOK);
connect(buttonBox, &QDialogButtonBox::rejected, this, &DlgLocalGameOptions::reject);
auto *mainLayout = new QVBoxLayout;
mainLayout->addWidget(generalGroupBox);
mainLayout->addWidget(gameSetupOptionsGroupBox);
mainLayout->addWidget(rememberSettingsCheckBox);
mainLayout->addWidget(buttonBox);
setLayout(mainLayout);
rememberSettingsCheckBox->setChecked(SettingsCache::instance().game().getLocalGameRememberSettings());
if (rememberSettingsCheckBox->isChecked()) {
numberPlayersEdit->setValue(SettingsCache::instance().game().getLocalGameMaxPlayers());
startingLifeTotalEdit->setValue(SettingsCache::instance().game().getLocalGameStartingLifeTotal());
}
setWindowTitle(tr("Local game options"));
setFixedHeight(sizeHint().height());
numberPlayersEdit->setFocus();
}
void DlgLocalGameOptions::actOK()
{
SettingsCache::instance().game().setLocalGameRememberSettings(rememberSettingsCheckBox->isChecked());
if (rememberSettingsCheckBox->isChecked()) {
SettingsCache::instance().game().setLocalGameMaxPlayers(numberPlayersEdit->value());
SettingsCache::instance().game().setLocalGameStartingLifeTotal(startingLifeTotalEdit->value());
}
accept();
}
LocalGameOptions DlgLocalGameOptions::getOptions() const
{
return LocalGameOptions{
.numberPlayers = numberPlayersEdit->value(),
.startingLifeTotal = startingLifeTotalEdit->value(),
};
}