Cockatrice/cockatrice/src/game/board/abstract_counter.h
DawnFire42 70b41c2095
refactor: extract AbstractPlayerComponent interface for polymorphic player component management. (#6696)
Non-QObject polymorphic interface with setShortcutsActive(), setShortcutsInactive(), and retranslateUi(). Uses regular multiple inheritance to avoid diamond inheritance with Qt's MOC.

All zone menus, SayMenu, and AbstractCounter implement this interface. PlayerMenu manages them via a managedComponents list with two template helpers (addManagedMenu/registerManagedComponent), replacing individual if-guarded lifecycle calls with a single polymorphic loop.

SayMenu now owns its shortcut and translation lifecycle instead of having PlayerMenu manage its title and shortcuts externally.
Counters are iterated via Player::getCounters() rather than managedComponents to avoid duplicating the authoritative owner's map.
2026-03-24 12:31:34 -07:00

100 lines
2.2 KiB
C++

/**
* @file abstract_counter.h
* @ingroup GameGraphicsPlayers
* @brief TODO: Document this.
*/
#ifndef COUNTER_H
#define COUNTER_H
#include "../../interface/widgets/menus/tearoff_menu.h"
#include "../player/menu/abstract_player_component.h"
#include <QGraphicsItem>
#include <QInputDialog>
class Player;
class QAction;
class QKeyEvent;
class QMenu;
class QString;
class AbstractCounter : public QObject, public QGraphicsItem, public AbstractPlayerComponent
{
Q_OBJECT
Q_INTERFACES(QGraphicsItem)
protected:
Player *player;
int id;
QString name;
int value;
bool useNameForShortcut, hovered;
void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
void hoverEnterEvent(QGraphicsSceneHoverEvent *event) override;
void hoverLeaveEvent(QGraphicsSceneHoverEvent *event) override;
private:
QAction *aSet, *aDec, *aInc;
TearOffMenu *menu;
bool dialogSemaphore, deleteAfterDialog;
bool shownInCounterArea;
bool shortcutActive;
private slots:
void refreshShortcuts();
void incrementCounter();
void setCounter();
public:
AbstractCounter(Player *_player,
int _id,
const QString &_name,
bool _shownInCounterArea,
int _value,
bool _useNameForShortcut = false,
QGraphicsItem *parent = nullptr);
~AbstractCounter() override;
void retranslateUi() override;
void setValue(int _value);
void setShortcutsActive() override;
void setShortcutsInactive() override;
void delCounter();
QMenu *getMenu() const
{
return menu;
}
int getId() const
{
return id;
}
QString getName() const
{
return name;
}
bool getShownInCounterArea() const
{
return shownInCounterArea;
}
int getValue() const
{
return value;
}
};
class AbstractCounterDialog : public QInputDialog
{
Q_OBJECT
public:
AbstractCounterDialog(const QString &name, const QString &value, QWidget *parent = nullptr);
protected:
bool eventFilter(QObject *obj, QEvent *event) override;
void changeValue(int diff);
};
#endif