Cockatrice/cockatrice/src/client/network/sets_model.h
RickyRister 7ac22a6ce8
Move cards and filters folder out of game (#6145)
* big move

* also move game_specific_terms

* fix imports

* alphabetize cmake

* fix build failure

* create database folder and move files into it

* fix includes

* run formatter
2025-09-16 12:02:57 +02:00

100 lines
2.6 KiB
C++

#ifndef SETSMODEL_H
#define SETSMODEL_H
#include "../../database/card_database.h"
#include <QAbstractTableModel>
#include <QMimeData>
#include <QSet>
#include <QSortFilterProxyModel>
class SetsProxyModel;
class SetsMimeData : public QMimeData
{
Q_OBJECT
private:
int oldRow;
public:
SetsMimeData(int _oldRow) : oldRow(_oldRow)
{
}
int getOldRow() const
{
return oldRow;
}
QStringList formats() const
{
return QStringList() << "application/x-cockatricecardset";
}
};
class SetsModel : public QAbstractTableModel
{
Q_OBJECT
friend class SetsProxyModel;
private:
static const int NUM_COLS = 7;
SetList sets;
QSet<CardSetPtr> enabledSets;
public:
enum SetsColumns
{
SortKeyCol,
IsKnownCol,
EnabledCol,
LongNameCol,
ShortNameCol,
SetTypeCol,
ReleaseDateCol,
PriorityCol
};
enum Role
{
SortRole = Qt::UserRole
};
explicit SetsModel(CardDatabase *_db, QObject *parent = nullptr);
~SetsModel() override;
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
int columnCount(const QModelIndex &parent = QModelIndex()) const override
{
Q_UNUSED(parent);
return NUM_COLS;
}
QVariant data(const QModelIndex &index, int role) const override;
bool setData(const QModelIndex &index, const QVariant &value, int role) override;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
Qt::ItemFlags flags(const QModelIndex &index) const override;
Qt::DropActions supportedDropActions() const override;
QMimeData *mimeData(const QModelIndexList &indexes) const override;
bool
dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent) override;
QStringList mimeTypes() const override;
void swapRows(int oldRow, int newRow);
void toggleRow(int row, bool enable);
void toggleRow(int row);
void toggleAll(bool);
void sort(int column, Qt::SortOrder order = Qt::AscendingOrder) override;
void save(CardDatabase *db);
void restore(CardDatabase *db);
void restoreOriginalOrder();
};
class SetsDisplayModel : public QSortFilterProxyModel
{
Q_OBJECT
public:
explicit SetsDisplayModel(QObject *parent = nullptr);
protected:
bool lessThan(const QModelIndex &left, const QModelIndex &right) const override;
bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const override;
void fetchMore(const QModelIndex &index) override;
};
#endif