Cockatrice/cockatrice
DawnFire42 163173285a
refactor(client): use ZoneNames constants in game scene components
Update remaining game scene components to use ZoneNames:: constants:
 - arrow_item.cpp: arrow drawing between cards
 - game_scene.cpp: zone view positioning
 - message_log_widget.cpp: removes duplicate local static constants
   that were previously defining zone names redundantly
 - phases_toolbar.cpp: phase actions (untap all)

 Notable: message_log_widget.cpp previously had its own local constants
 (TABLE_ZONE_NAME, GRAVE_ZONE_NAME, etc.) which are now removed in favor
 of the centralized ZoneNames:: constants.
2026-03-10 22:22:11 -04:00
..
resources [Search] Fix OR usage in examples (#6628) 2026-02-24 01:34:23 +01:00
sounds Add cmake format (#4618) 2022-05-08 21:22:43 +02:00
src refactor(client): use ZoneNames constants in game scene components 2026-03-10 22:22:11 -04:00
themes Add cmake format (#4618) 2022-05-08 21:22:43 +02:00
translations Updates for project Cockatrice and language en_US (#6543) 2026-01-25 16:51:03 -05:00
.qdevelop icon_draw and icon_untap added, icon_general and icon_messages modified 2009-07-31 13:37:16 +02:00
CMakeLists.txt [DeckEditor] Show info in PrintingSelector dock when override printings enabled (#6554) 2026-01-24 02:20:16 -08:00
cockatrice.desktop Updated Spanish translation 2011-07-16 11:38:57 +02:00
cockatrice.qrc [CardDatabaseDisplay] Reduce width by using icons (#6603) 2026-02-22 20:54:58 -08:00
cockatrice.rc Included uninstaller for Windows version 2010-09-17 15:26:07 +02:00
cockatrice_en@source.ts Update translation source strings (#6465) 2026-01-06 19:35:53 +01:00