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board
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check that target card is in play before attaching (#5275)
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2024-12-19 23:55:04 +00:00 |
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cards
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Add QSet for faster lookups in CardDatabase (#5332)
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2024-12-26 19:52:18 -05:00 |
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filters
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Reorder String options for Filtering (#5324)
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2024-12-25 00:58:59 -05:00 |
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player
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allow playing cards directly transformed from hand (#5339)
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2024-12-26 19:51:58 -05:00 |
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zones
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Ctrl drag now adds/removes to selection (#5336)
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2024-12-26 15:08:20 -05:00 |
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game_scene.cpp
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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game_scene.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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game_selector.cpp
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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game_selector.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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game_specific_terms.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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game_type_map.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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game_view.cpp
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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game_view.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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games_model.cpp
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Add backwards support Qt6.7's checkStateChanged on QCheckBoxes (#5137)
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2024-10-20 23:35:34 -04:00 |
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games_model.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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hand_counter.cpp
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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hand_counter.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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phase.cpp
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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phase.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |