Cockatrice/libcockatrice_card/libcockatrice/card/relation/card_relation.h
RickyRister fcac7493ad
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[Card] Add facedown property to CardRelation (#6997)
* [Card] Add facedown property to CardRelation

* trailing newline

* fix comments

* update schema
2026-06-28 02:03:07 -07:00

169 lines
4.9 KiB
C++

#ifndef COCKATRICE_CARD_RELATION_H
#define COCKATRICE_CARD_RELATION_H
#include "card_relation_type.h"
#include <QObject>
#include <QString>
/**
* @class CardRelation
* @ingroup Cards
*
* @brief Represents a relationship between two cards.
*
* CardRelation objects define directional relationships, such as:
* - One card attaching to another.
* - One card transforming into another.
* - One card creating another instance.
*
* Relations may also define metadata such as whether multiple creations
* are possible, whether the relation is persistent, and default counts.
*/
class CardRelation : public QObject
{
Q_OBJECT
private:
QString name; ///< Name of the related card.
CardRelationType attachType; ///< Type of attachment.
bool isCreateAllExclusion; ///< True if this relation should exclude multiple creations in "create all" operations.
bool isVariableCount; ///< True if the number of creations is variable.
int defaultCount; ///< Default number of cards created or involved.
bool isPersistent; ///< True if this relation persists (i.e. is not destroyed) on zone change.
bool isFaceDown; ///< True if this relation creates the tokens facedown
public:
/**
* @brief Constructs a CardRelation with optional parameters.
*
* @param _name Name of the related card.
* @param _attachType Type of attachment.
* @param _isCreateAllExclusion Whether this relation excludes mass creation.
* @param _isVariableCount Whether the count is variable.
* @param _defaultCount Default number for creations or transformations.
* @param _isPersistent Whether the relation persists across zone changes.
* @param _isFaceDown Whether the relation creates the token face down
*/
explicit CardRelation(const QString &_name = QString(),
CardRelationType _attachType = CardRelationType::DoesNotAttach,
bool _isCreateAllExclusion = false,
bool _isVariableCount = false,
int _defaultCount = 1,
bool _isPersistent = false,
bool _isFaceDown = false);
/**
* @brief Returns the name of the related card.
*
* @return Name as QString reference.
*/
[[nodiscard]] inline const QString &getName() const
{
return name;
}
/**
* @brief Returns the type of attachment.
*
* @return Enum value representing the attachment type.
*/
[[nodiscard]] CardRelationType getAttachType() const
{
return attachType;
}
/**
* @brief Returns true if the card is attached to another.
*
* @return True if attached, false otherwise.
*/
[[nodiscard]] bool getDoesAttach() const
{
return attachType != CardRelationType::DoesNotAttach;
}
/**
* @brief Returns true if this card transforms into another card.
*
* @return True if it transforms, false otherwise.
*/
[[nodiscard]] bool getDoesTransform() const
{
return attachType == CardRelationType::TransformInto;
}
/**
* @brief Returns a string description of the attachment type.
*
* @return "attach" for AttachTo, "transform" for TransformInto, empty string otherwise.
*/
[[nodiscard]] QString getAttachTypeAsString() const
{
return cardAttachTypeToString(attachType);
}
/**
* @brief Determines whether another instance can be created.
*
* @return True if creation is allowed, false if constrained by attachment.
*/
[[nodiscard]] bool getCanCreateAnother() const
{
return !getDoesAttach();
}
/**
* @brief Returns whether this relation is excluded from "create all" operations.
*
* @return True if excluded, false otherwise.
*/
[[nodiscard]] bool getIsCreateAllExclusion() const
{
return isCreateAllExclusion;
}
/**
* @brief Returns whether the relation count is variable.
*
* @return True if variable, false otherwise.
*/
[[nodiscard]] bool getIsVariable() const
{
return isVariableCount;
}
/**
* @brief Returns the default count of related cards.
*
* @return Integer representing default number.
*/
[[nodiscard]] int getDefaultCount() const
{
return defaultCount;
}
/**
* @brief Returns whether the relation is persistent.
*
* Persistent relations are not destroyed on zone changes.
*
* @return True if persistent, false otherwise.
*/
[[nodiscard]] bool getIsPersistent() const
{
return isPersistent;
}
/**
* @brief Returns whether the relation creates the token facedown.
*
* @return True if facedown, false otherwise.
*/
[[nodiscard]] bool getIsFaceDown() const
{
return isFaceDown;
}
};
#endif // COCKATRICE_CARD_RELATION_H