A cross-platform virtual tabletop for multiplayer card games https://cockatrice.github.io
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BruebachL 1c93309952
[Client] Show localized card names, texts and pictures (#7294)
* [Client] Show localized card names, texts and pictures

Localization wiring now runs end to end: the oracle importer collects
foreignData for the configured language and the client renders it.

- [Oracle] Import localized names and rules texts for the selected cardLang
  - single-face cards store their foreignData name and full text
  - multi-face (split/adventure/aftermath/prepare) cards collect the joined
    name once and join each face's translated text with the same separator
    as the English merge; an incomplete translation falls back to English;
    the joined text follows the same highest-priority-set policy as the
    single-face path and is only collected when localization is enabled
  - the wizard switching languages re-imports the card database

- [Client] Display localized card info throughout the client
  - card info text/picture widgets and the game board re-render on language
    change
  - pictures resolve cardLang art through Scryfall's named endpoint using the
    localized name, falling back to id-based art when no match exists
  - deck editor keeps canonical English names as card identity (EditRole)
    while showing localized names (DisplayRole), so decks and wire names
    stay stable

- [Card] Add CardLocalization-backed name/text lookup and cards.xml v4
  localization elements with a bounded-size translation cache

- [Tests] Cover oracle foreignData import (incl. multi-face joins, priority
  and fallback paths), XML v4 localization parsing, deck model localized
  display and the language-aware settings default

Existing installations need to re-run Oracle to see translations: localized
data only lands in cards.xml when the Oracle app is started with the
preferred language selected — launch the separate "Oracle" program that
ships with Cockatrice, pick the language in the wizard and let it re-import
the card database.

The client's database cache (cards.xml.cache) is invalidated by the cache
format bump and the source-hash checks, but a cache written before the
re-import can still hold English-only entries (the hash uses file size and
mtime, so a same-size/same-timestamp rewrite may be served as-is); delete
cards.xml.cache and relaunch if no localized names/texts show up after
re-importing.

* [Card] Pass localized card names and texts into CardInfo construction

Address review: instead of constructing the card and then calling
setLocalizedName/setLocalizedText (which emit a cardInfoChanged signal per
language), both constructors, both newInstance overloads and their callers
(cards.xml v4 parser and the binary cache reader) now pass the localized maps
as constructor arguments.

* [Client] Rename LocalizedCard:: helpers namespace to CardLocalization

The namespace now matches its header file name, as the review pointed out;
LocalizedCard reads more like a class or struct. Callers (card info text
widget, board card name rendering) are updated to match.

* [Client] Drop unused info member from the card info text widget

The CardInfoPtr member was only ever initialized to nullptr and never read;
remove it together with its initializer.

* [PictureLoader] Add the localized picture URL explicitly, not implicitly

Address review: silently prepending the Scryfall named-picture URL to the
download list whenever a non-English card language was active was surprising,
consumed quota per card when it failed, and could grab the wrong (canon) art on
name collisions, with no way to turn it off.

The insert is now opt-in and user-controlled: changing the card language adds
the template to the top of the download URLs once (persisted, documented in the
re-import prompt, and editable/removable in the deck editor settings), while the
picture loader no longer injects it at request time.

* [Card] Show card languages in the same native (English) format as the UI

Address review: the card text & images language dropdown listed bare native
names, some in inconsistent lowercase (e.g. "čeština", "español de España"),
which makes the languages easy to mix up for users that do not read the script
(e.g. 日本語 vs 한국어). It now mirrors the UI language dropdown and always pairs
the native name with its English name (e.g. "Deutsch (German)",
"日本語 (Japanese)"), using the same fixed casing.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-09-18 12:03:07 +02:00
.ci [Build] Add precompiled headers for Qt-backed executables (#7235) 2026-09-05 19:40:36 +02:00
.github 550 MB --> 600 MB (#7257) 2026-09-06 23:13:34 +02:00
.tx Remove webclient (extracted to Webatrice repo) (#6848) 2026-05-08 09:14:53 -04:00
cmake [Theme] Add scheme-variant asset resolution (#7275) 2026-09-11 17:59:57 +02:00
cockatrice [Client] Show localized card names, texts and pictures (#7294) 2026-09-18 12:03:07 +02:00
doc [Client] Show localized card names, texts and pictures (#7294) 2026-09-18 12:03:07 +02:00
libcockatrice_card [Client] Show localized card names, texts and pictures (#7294) 2026-09-18 12:03:07 +02:00
libcockatrice_deck_list [DeckList] Extract deck metadata XML serialization (#7306) 2026-09-18 11:58:31 +02:00
libcockatrice_filters Allow to filter sets by release date (#7239) 2026-09-05 11:58:37 -07:00
libcockatrice_interfaces [Client] Show localized card names, texts and pictures (#7294) 2026-09-18 12:03:07 +02:00
libcockatrice_models [Client] Show localized card names, texts and pictures (#7294) 2026-09-18 12:03:07 +02:00
libcockatrice_network [Client/Server/Protocol] Surface live metrics in the Developer tab (#7212) 2026-09-11 17:18:56 +02:00
libcockatrice_protocol [Client/Server/Protocol] Surface live metrics in the Developer tab (#7212) 2026-09-11 17:18:56 +02:00
libcockatrice_rng [Security] Use a CSPRNG for salts, tokens, and RNG seeding (#7192) 2026-09-04 13:49:18 +02:00
libcockatrice_settings [Client] Show localized card names, texts and pictures (#7294) 2026-09-18 12:03:07 +02:00
libcockatrice_utility [Security] Use a CSPRNG for salts, tokens, and RNG seeding (#7192) 2026-09-04 13:49:18 +02:00
oracle [Client] Show localized card names, texts and pictures (#7294) 2026-09-18 12:03:07 +02:00
servatrice Use capitalized app names (#7255) 2026-09-12 17:30:46 +02:00
tests [Client] Show localized card names, texts and pictures (#7294) 2026-09-18 12:03:07 +02:00
vcpkg@9e593bb18e Update vcpkg submodule to 2026.07.29 release (+ add baseline) (#7067) 2026-08-05 22:00:06 +02:00
.clang-format Enable RemoveSemicolon & update format.sh (#6896) 2026-05-16 20:26:37 +02:00
.cmake-format.json rework formatting with cmake-format (#4627) 2022-06-08 21:14:26 -04:00
.dockerignore Update CONTRIBUTING and more travis removing (#4179) 2020-11-28 03:14:15 -05:00
.gitignore [Card Database] Improve loading times through binary cache (#7051) 2026-07-27 23:12:53 +02:00
.gitmodules Docs: Use doxygen-awesome-css theme (#6512) 2026-01-24 11:22:43 +01:00
CMakeLists.txt [Build] Enable ccache by default when it is installed (#7236) 2026-09-05 19:40:37 +02:00
docker-compose.yml Docker compose: Link to our GHCR hosted servatrice image (#6728) 2026-03-22 10:28:24 +01:00
docker-compose.yml.windows Docker compose: Link to our GHCR hosted servatrice image (#6728) 2026-03-22 10:28:24 +01:00
Dockerfile [Security] Use a CSPRNG for salts, tokens, and RNG seeding (#7192) 2026-09-04 13:49:18 +02:00
Doxyfile [Networking] Doxygen (#7030) 2026-07-27 11:27:00 +02:00
format.sh [Build] Add precompiled headers for Qt-backed executables (#7235) 2026-09-05 19:40:36 +02:00
LICENSE update the address of the fsf in the license (#6113) 2025-09-10 18:18:34 -04:00
README.md fix table formatting (#7256) 2026-09-06 22:18:36 +02:00
shell.nix nix: Add development utilities to shell.nix (#5725) 2025-03-15 19:03:26 +00:00
vcpkg.json Update vcpkg submodule to 2026.07.29 release (+ add baseline) (#7067) 2026-08-05 22:00:06 +02:00


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Cockatrice

Cockatrice is an open-source, multiplatform application for playing tabletop card games over a network. The program's server design prevents users from manipulating the game for unfair advantage. The client also provides a single-player mode, which allows users to brew while offline.

This project uses C++ and the Qt libraries.

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Downloads are available for stable releases and the current beta version in development.
There is no strict release schedule for either of them.

Latest stable release:
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Latest beta version:
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While incorporating the latest fixes and features, beta builds may not be stable or contain new bugs!
Please report any findings and open new issues when testing them!

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For support regarding specific servers, please contact that server's admin/mods and use their dedicated communication channels rather than contacting the team building the software.

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Code

To contribute code to the project, please review our guidelines first.
We maintain two tags for contributors to easier find issues to potentially work on:

  • Good first issue
    Issues tagged in this way provide a simple way to get started. They don't require much experience to be worked on.
  • Help wanted
    This tag is used for issues that we are looking for somebody to pick up. Often this is for feature suggestions we support, but don't have the time to work on ourselves.

For both tags, we're willing to provide help to contributors in showing them where and how they can make changes, as well as code reviews for submitted changes.
We'll happily advice on how best to implement a feature, or we can show you where the codebase is doing something similar before you get too far along - put a note on an issue you want to discuss more on!

You can also have a look at our Todo List in our Code Documentation or search the repo for \todo comments.

Documentation CI Docs

There are various places where useful information for different needs are maintained:

Cockatrice tries to use the Google Developer Documentation Style Guide to ensure consistent documentation. We encourage you to improve the documentation by suggesting edits based on this guide.

Translation Transifex Project

Cockatrice uses Transifex to manage translations. You can help us bring Cockatrice and Oracle to your language and just adjust single wordings right from within your browser by visiting our Transifex project page. The Webatrice web client manages its own translations in its repo.

Check out our Translator FAQ for more information about getting involved, and join a group of hundreds of others!

Build CI Desktop CI Docker

Dependencies: (for minimum versions search our CMake file)

Oracle can optionally use some packages to load compressed card files:


Basic compilation steps:

mkdir build
cd build
cmake ..
make

You can then

  • Create a Cockatrice installation inside the release folder:
    make install
    
  • Or make an installation package specific to your system:
    make package
    

Note

Detailed compiling instructions can be found in the Cockatrice wiki at Compiling Cockatrice


The following flags (with their non-default values) can be passed to cmake:

Flag Description
-DWITH_SERVER=1 Build Servatrice server
-DWITH_CLIENT=0 Don't build Cockatrice client
-DWITH_ORACLE=0 Don't build Oracle card database tool
-DCMAKE_BUILD_TYPE=Debug Compile in debug mode
Enables extra logging output, debug symbols, and much more verbose compiler warnings
-DWARNING_AS_ERROR=0 Don't treat compilation warnings as errors in debug mode
-DUPDATE_TRANSLATIONS=1 Configure make to update the translation .ts files for new strings in the source code
Note: make clean will remove the .ts files
-DTEST=1 Enable regression tests
Note: make test to run tests, googletest will be downloaded if not available

Run

Cockatrice is the game client
Oracle fetches card data
Servatrice is the server

Docker

You can build an image & deploy a Servatrice (Cockatrice server) container using Docker and our Dockerfile yourself.

For more details, look into our wiki section on Setting up Servatrice.
You'll also find more hints on our pre-build image there, or the docker-compose file which will configure and run both a MySQL server and Servatrice.

License GPLv2 License

Cockatrice is free software, licensed under the GPLv2.