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--------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> Co-authored-by: ebbit1q <ebbit1q@gmail.com>
58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
/**
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* @file dlg_create_game.h
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* @ingroup RoomDialogs
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* @brief TODO: Document this.
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*/
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#ifndef DLG_CREATEGAME_H
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#define DLG_CREATEGAME_H
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#include <QDialog>
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#include <QMap>
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#include <libcockatrice/utility/macros.h>
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class QCheckBox;
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class QDialogButtonBox;
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class QGroupBox;
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class QLabel;
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class QLineEdit;
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class QPushButton;
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class QRadioButton;
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class QSpinBox;
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class Response;
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class ServerInfo_Game;
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class TabRoom;
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class DlgCreateGame : public QDialog
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{
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Q_OBJECT
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public:
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DlgCreateGame(TabRoom *_room, const QMap<int, QString> &_gameTypes, QWidget *parent = nullptr);
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DlgCreateGame(const ServerInfo_Game &game, const QMap<int, QString> &_gameTypes, QWidget *parent = nullptr);
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private slots:
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void actOK();
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void actReset();
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void checkResponse(const Response &response);
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void spectatorsAllowedChanged(QT_STATE_CHANGED_T state);
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private:
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TabRoom *room;
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QMap<int, QString> gameTypes;
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QMap<int, QRadioButton *> gameTypeCheckBoxes;
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QGroupBox *generalGroupBox, *spectatorsGroupBox, *gameSetupOptionsGroupBox;
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QLabel *descriptionLabel, *passwordLabel, *maxPlayersLabel, *startingLifeTotalLabel, *shareDecklistsOnLoadLabel;
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QLineEdit *descriptionEdit, *passwordEdit;
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QSpinBox *maxPlayersEdit, *startingLifeTotalEdit;
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QCheckBox *onlyBuddiesCheckBox, *onlyRegisteredCheckBox;
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QCheckBox *spectatorsAllowedCheckBox, *spectatorsNeedPasswordCheckBox, *spectatorsCanTalkCheckBox,
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*spectatorsSeeEverythingCheckBox, *createGameAsSpectatorCheckBox;
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QCheckBox *shareDecklistsOnLoadCheckBox;
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QDialogButtonBox *buttonBox;
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QPushButton *clearButton;
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QCheckBox *rememberGameSettings;
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void sharedCtor();
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};
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#endif
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