Cockatrice/cockatrice/src/game/log/message_log_widget.cpp
BruebachL 1ef07309d6
Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212)
---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2025-10-09 07:36:12 +02:00

842 lines
37 KiB
C++

#include "message_log_widget.h"
#include "../../client/sound_engine.h"
#include "../../tabs/tab_game.h"
#include "../board/card_item.h"
#include "../board/translate_counter_name.h"
#include "../phase.h"
#include "../player/player.h"
#include "../zones/card_zone.h"
#include <libcockatrice/protocol/pb/context_move_card.pb.h>
#include <libcockatrice/protocol/pb/context_mulligan.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_user.pb.h>
#include <libcockatrice/settings/card_counter_settings.h>
#include <utility>
static const QString TABLE_ZONE_NAME = "table";
static const QString GRAVE_ZONE_NAME = "grave";
static const QString EXILE_ZONE_NAME = "rfg";
static const QString HAND_ZONE_NAME = "hand";
static const QString DECK_ZONE_NAME = "deck";
static const QString SIDEBOARD_ZONE_NAME = "sb";
static const QString STACK_ZONE_NAME = "stack";
static QString sanitizeHtml(QString dirty)
{
return dirty.replace("&", "&amp;").replace("<", "&lt;").replace(">", "&gt;").replace("\"", "&quot;");
}
static QString cardLink(const QString &cardName)
{
return QString("<i><a href=\"card://%1\">%2</a></i>").arg(cardName).arg(cardName);
}
QPair<QString, QString>
MessageLogWidget::getFromStr(CardZoneLogic *zone, QString cardName, int position, bool ownerChange)
{
bool cardNameContainsStartZone = false;
QString fromStr;
QString zoneName = zone->getName();
if (zoneName == TABLE_ZONE_NAME) {
fromStr = tr(" from play");
} else if (zoneName == GRAVE_ZONE_NAME) {
fromStr = tr(" from their graveyard");
} else if (zoneName == EXILE_ZONE_NAME) {
fromStr = tr(" from exile");
} else if (zoneName == HAND_ZONE_NAME) {
fromStr = tr(" from their hand");
} else if (zoneName == DECK_ZONE_NAME) {
if (position == 0) {
if (cardName.isEmpty()) {
if (ownerChange) {
cardName = tr("the top card of %1's library").arg(zone->getPlayer()->getPlayerInfo()->getName());
} else {
cardName = tr("the top card of their library");
}
cardNameContainsStartZone = true;
} else {
if (ownerChange) {
fromStr = tr(" from the top of %1's library").arg(zone->getPlayer()->getPlayerInfo()->getName());
} else {
fromStr = tr(" from the top of their library");
}
}
} else if (position >= zone->getCards().size() - 1) {
if (cardName.isEmpty()) {
if (ownerChange) {
cardName = tr("the bottom card of %1's library").arg(zone->getPlayer()->getPlayerInfo()->getName());
} else {
cardName = tr("the bottom card of their library");
}
cardNameContainsStartZone = true;
} else {
if (ownerChange) {
fromStr = tr(" from the bottom of %1's library").arg(zone->getPlayer()->getPlayerInfo()->getName());
} else {
fromStr = tr(" from the bottom of their library");
}
}
} else {
if (ownerChange) {
fromStr = tr(" from %1's library").arg(zone->getPlayer()->getPlayerInfo()->getName());
} else {
fromStr = tr(" from their library");
}
}
} else if (zoneName == SIDEBOARD_ZONE_NAME) {
fromStr = tr(" from sideboard");
} else if (zoneName == STACK_ZONE_NAME) {
fromStr = tr(" from the stack");
} else {
fromStr = tr(" from custom zone '%1'").arg(zoneName);
}
if (!cardNameContainsStartZone) {
cardName.clear();
}
return {cardName, fromStr};
}
void MessageLogWidget::containerProcessingDone()
{
currentContext = MessageContext_None;
messageSuffix = messagePrefix = QString();
}
void MessageLogWidget::containerProcessingStarted(const GameEventContext &context)
{
if (context.HasExtension(Context_MoveCard::ext)) {
currentContext = MessageContext_MoveCard;
} else if (context.HasExtension(Context_Mulligan::ext)) {
currentContext = MessageContext_Mulligan;
}
}
void MessageLogWidget::logAlwaysRevealTopCard(Player *player, CardZoneLogic *zone, bool reveal)
{
appendHtmlServerMessage((reveal ? tr("%1 is now keeping the top card %2 revealed.")
: tr("%1 is not revealing the top card %2 any longer."))
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(zone->getTranslatedName(true, CaseTopCardsOfZone)));
}
void MessageLogWidget::logAlwaysLookAtTopCard(Player *player, CardZoneLogic *zone, bool reveal)
{
appendHtmlServerMessage((reveal ? tr("%1 can now look at top card %2 at any time.")
: tr("%1 no longer can look at top card %2 at any time."))
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(zone->getTranslatedName(true, CaseTopCardsOfZone)));
}
void MessageLogWidget::logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName)
{
appendHtmlServerMessage(tr("%1 attaches %2 to %3's %4.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(cardLink(std::move(cardName)))
.arg(sanitizeHtml(targetPlayer->getPlayerInfo()->getName()))
.arg(cardLink(std::move(targetCardName))));
}
void MessageLogWidget::logConcede(int playerId)
{
soundEngine->playSound("player_concede");
appendHtmlServerMessage(
tr("%1 has conceded the game.")
.arg(sanitizeHtml(game->getPlayerManager()->getPlayer(playerId)->getPlayerInfo()->getName())),
true);
}
void MessageLogWidget::logUnconcede(int playerId)
{
soundEngine->playSound("player_concede");
appendHtmlServerMessage(
tr("%1 has unconceded the game.")
.arg(sanitizeHtml(game->getPlayerManager()->getPlayer(playerId)->getPlayerInfo()->getName())),
true);
}
void MessageLogWidget::logConnectionStateChanged(Player *player, bool connectionState)
{
if (connectionState) {
soundEngine->playSound("player_reconnect");
appendHtmlServerMessage(
tr("%1 has restored connection to the game.").arg(sanitizeHtml(player->getPlayerInfo()->getName())), true);
} else {
soundEngine->playSound("player_disconnect");
appendHtmlServerMessage(
tr("%1 has lost connection to the game.").arg(sanitizeHtml(player->getPlayerInfo()->getName())), true);
}
}
void MessageLogWidget::logCreateArrow(Player *player,
Player *startPlayer,
QString startCard,
Player *targetPlayer,
QString targetCard,
bool playerTarget)
{
startCard = cardLink(startCard);
targetCard = cardLink(targetCard);
QString str;
if (playerTarget) {
if (player == startPlayer && player == targetPlayer) {
str = tr("%1 points from their %2 to themselves.");
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(startCard));
} else if (player == startPlayer) {
str = tr("%1 points from their %2 to %3.");
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(startCard)
.arg(sanitizeHtml(targetPlayer->getPlayerInfo()->getName())));
} else if (player == targetPlayer) {
str = tr("%1 points from %2's %3 to themselves.");
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(sanitizeHtml(startPlayer->getPlayerInfo()->getName()))
.arg(startCard));
} else {
str = tr("%1 points from %2's %3 to %4.");
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(sanitizeHtml(startPlayer->getPlayerInfo()->getName()))
.arg(startCard)
.arg(sanitizeHtml(targetPlayer->getPlayerInfo()->getName())));
}
} else {
if (player == startPlayer && player == targetPlayer) {
str = tr("%1 points from their %2 to their %3.");
appendHtmlServerMessage(
str.arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(startCard).arg(targetCard));
} else if (player == startPlayer) {
str = tr("%1 points from their %2 to %3's %4.");
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(startCard)
.arg(sanitizeHtml(targetPlayer->getPlayerInfo()->getName()))
.arg(targetCard));
} else if (player == targetPlayer) {
str = tr("%1 points from %2's %3 to their own %4.");
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(sanitizeHtml(startPlayer->getPlayerInfo()->getName()))
.arg(startCard)
.arg(targetCard));
} else {
str = tr("%1 points from %2's %3 to %4's %5.");
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(sanitizeHtml(startPlayer->getPlayerInfo()->getName()))
.arg(startCard)
.arg(sanitizeHtml(targetPlayer->getPlayerInfo()->getName()))
.arg(targetCard));
}
}
}
void MessageLogWidget::logCreateToken(Player *player, QString cardName, QString pt, bool faceDown)
{
if (faceDown) {
appendHtmlServerMessage(
tr("%1 creates a face down token.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
} else {
appendHtmlServerMessage(tr("%1 creates token: %2%3.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(cardLink(std::move(cardName)))
.arg(pt.isEmpty() ? QString() : QString(" (%1)").arg(sanitizeHtml(pt))));
}
}
void MessageLogWidget::logDeckSelect(Player *player, QString deckHash, int sideboardSize)
{
if (sideboardSize < 0) {
appendHtmlServerMessage(
tr("%1 has loaded a deck (%2).").arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(deckHash));
} else {
appendHtmlServerMessage(tr("%1 has loaded a deck with %2 sideboard cards (%3).")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg("<font class=\"blue\">" + QString::number(sideboardSize) + "</font>")
.arg(deckHash));
}
}
void MessageLogWidget::logDestroyCard(Player *player, QString cardName)
{
appendHtmlServerMessage(
tr("%1 destroys %2.").arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(cardLink(std::move(cardName))));
}
void MessageLogWidget::logMoveCard(Player *player,
CardItem *card,
CardZoneLogic *startZone,
int oldX,
CardZoneLogic *targetZone,
int newX)
{
if (currentContext == MessageContext_Mulligan) {
return;
}
QString startZoneName = startZone->getName();
QString targetZoneName = targetZone->getName();
bool ownerChanged = startZone->getPlayer() != targetZone->getPlayer();
// do not log if moved within the same zone
if ((startZoneName == TABLE_ZONE_NAME && targetZoneName == TABLE_ZONE_NAME && !ownerChanged) ||
(startZoneName == HAND_ZONE_NAME && targetZoneName == HAND_ZONE_NAME) ||
(startZoneName == EXILE_ZONE_NAME && targetZoneName == EXILE_ZONE_NAME)) {
return;
}
QString cardName = card->getName();
QPair<QString, QString> nameFrom = getFromStr(startZone, cardName, oldX, ownerChanged);
if (!nameFrom.first.isEmpty()) {
cardName = nameFrom.first;
}
QString cardStr;
if (!nameFrom.first.isEmpty()) {
cardStr = cardName;
} else if (cardName.isEmpty()) {
cardStr = tr("a card");
} else {
cardStr = cardLink(cardName);
}
if (ownerChanged && (startZone->getPlayer() == player)) {
appendHtmlServerMessage(tr("%1 gives %2 control over %3.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(sanitizeHtml(targetZone->getPlayer()->getPlayerInfo()->getName()))
.arg(cardStr));
return;
}
QString finalStr;
std::optional<QString> fourthArg;
if (targetZoneName == TABLE_ZONE_NAME) {
soundEngine->playSound("play_card");
if (card->getFaceDown()) {
finalStr = tr("%1 puts %2 into play%3 face down.");
} else {
finalStr = tr("%1 puts %2 into play%3.");
}
} else if (targetZoneName == GRAVE_ZONE_NAME) {
finalStr = tr("%1 puts %2%3 into their graveyard.");
} else if (targetZoneName == EXILE_ZONE_NAME) {
finalStr = tr("%1 exiles %2%3.");
} else if (targetZoneName == HAND_ZONE_NAME) {
finalStr = tr("%1 moves %2%3 to their hand.");
} else if (targetZoneName == DECK_ZONE_NAME) {
if (newX == -1) {
finalStr = tr("%1 puts %2%3 into their library.");
} else if (newX >= targetZone->getCards().size()) {
finalStr = tr("%1 puts %2%3 onto the bottom of their library.");
} else if (newX == 0) {
finalStr = tr("%1 puts %2%3 on top of their library.");
} else {
++newX;
fourthArg = QString::number(newX);
finalStr = tr("%1 puts %2%3 into their library %4 cards from the top.");
}
} else if (targetZoneName == SIDEBOARD_ZONE_NAME) {
finalStr = tr("%1 moves %2%3 to sideboard.");
} else if (targetZoneName == STACK_ZONE_NAME) {
soundEngine->playSound("play_card");
finalStr = tr("%1 plays %2%3.");
} else {
fourthArg = targetZoneName;
finalStr = tr("%1 moves %2%3 to custom zone '%4'.");
}
QString message = finalStr.arg(sanitizeHtml(player->getPlayerInfo()->getName()), cardStr, nameFrom.second);
if (fourthArg.has_value()) {
message = message.arg(fourthArg.value());
}
appendHtmlServerMessage(message);
}
void MessageLogWidget::logDrawCards(Player *player, int number, bool deckIsEmpty)
{
soundEngine->playSound("draw_card");
if (currentContext == MessageContext_Mulligan) {
logMulligan(player, number);
} else {
if (deckIsEmpty && number == 0) {
appendHtmlServerMessage(
tr("%1 tries to draw from an empty library").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
} else {
appendHtmlServerMessage(tr("%1 draws %2 card(s).", "", number)
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg("<font class=\"blue\">" + QString::number(number) + "</font>"));
}
}
}
void MessageLogWidget::logDumpZone(Player *player, CardZoneLogic *zone, int numberCards, bool isReversed)
{
if (numberCards == -1) {
appendHtmlServerMessage(tr("%1 is looking at %2.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(zone->getTranslatedName(zone->getPlayer() == player, CaseLookAtZone)));
} else {
appendHtmlServerMessage(
tr("%1 is looking at the %4 %3 card(s) %2.", "top card for singular, top %3 cards for plural", numberCards)
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(zone->getTranslatedName(zone->getPlayer() == player, CaseTopCardsOfZone))
.arg("<font class=\"blue\">" + QString::number(numberCards) + "</font>")
.arg(isReversed ? tr("bottom") : tr("top")));
}
}
void MessageLogWidget::logFlipCard(Player *player, QString cardName, bool faceDown)
{
if (faceDown) {
appendHtmlServerMessage(
tr("%1 turns %2 face-down.").arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(cardLink(cardName)));
} else {
appendHtmlServerMessage(
tr("%1 turns %2 face-up.").arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(cardLink(cardName)));
}
}
void MessageLogWidget::logGameClosed()
{
appendHtmlServerMessage(tr("The game has been closed."));
}
void MessageLogWidget::logGameStart()
{
appendHtmlServerMessage(tr("The game has started."));
}
void MessageLogWidget::logGameFlooded()
{
appendMessage(tr("You are flooding the game. Please wait a couple of seconds."));
}
void MessageLogWidget::logJoin(Player *player)
{
soundEngine->playSound("player_join");
appendHtmlServerMessage(tr("%1 has joined the game.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
}
void MessageLogWidget::logJoinSpectator(QString name)
{
soundEngine->playSound("spectator_join");
appendHtmlServerMessage(tr("%1 is now watching the game.").arg(sanitizeHtml(std::move(name))));
}
void MessageLogWidget::logKicked()
{
appendHtmlServerMessage(tr("You have been kicked out of the game."), true);
}
void MessageLogWidget::logLeave(Player *player, QString reason)
{
soundEngine->playSound("player_leave");
appendHtmlServerMessage(tr("%1 has left the game (%2).")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()), sanitizeHtml(std::move(reason))),
true);
}
void MessageLogWidget::logLeaveSpectator(QString name, QString reason)
{
soundEngine->playSound("spectator_leave");
appendHtmlServerMessage(tr("%1 is not watching the game any more (%2).")
.arg(sanitizeHtml(std::move(name)), sanitizeHtml(std::move(reason))));
}
void MessageLogWidget::logNotReadyStart(Player *player)
{
appendHtmlServerMessage(
tr("%1 is not ready to start the game any more.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
}
void MessageLogWidget::logMulligan(Player *player, int number)
{
if (!player) {
return;
}
if (number > 0) {
appendHtmlServerMessage(tr("%1 shuffles their deck and draws a new hand of %2 card(s).", "", number)
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(number));
} else {
appendHtmlServerMessage(
tr("%1 shuffles their deck and draws a new hand.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
}
}
void MessageLogWidget::logReplayStarted(int gameId)
{
appendHtmlServerMessage(tr("You are watching a replay of game #%1.").arg(gameId));
}
void MessageLogWidget::logReadyStart(Player *player)
{
appendHtmlServerMessage(tr("%1 is ready to start the game.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
}
void MessageLogWidget::logRevealCards(Player *player,
CardZoneLogic *zone,
int cardId,
QString cardName,
Player *otherPlayer,
bool faceDown,
int amount,
bool isLentToAnotherPlayer)
{
// getFromStr uses cardname.empty() to check if it should contain the start zone, it's not actually used
QPair<QString, QString> temp = getFromStr(zone, amount == 1 ? cardName : QString::number(amount), cardId, false);
bool cardNameContainsStartZone = false;
if (!temp.first.isEmpty()) {
cardNameContainsStartZone = true;
cardName = temp.first;
}
QString fromStr = temp.second;
QString cardStr;
if (cardNameContainsStartZone) {
cardStr = cardName;
} else if (cardName.isEmpty()) {
if (amount == 0) {
cardStr = tr("cards", "an unknown amount of cards");
} else {
cardStr = tr("%1 card(s)", "a card for singular, %1 cards for plural", amount)
.arg("<font class=\"blue\">" + QString::number(amount) + "</font>");
}
} else {
cardStr = cardLink(cardName);
}
if (cardId == -1) {
if (otherPlayer) {
if (isLentToAnotherPlayer) {
appendHtmlServerMessage(tr("%1 lends %2 to %3.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(zone->getTranslatedName(true, CaseRevealZone))
.arg(sanitizeHtml(otherPlayer->getPlayerInfo()->getName())));
} else {
appendHtmlServerMessage(tr("%1 reveals %2 to %3.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(zone->getTranslatedName(true, CaseRevealZone))
.arg(sanitizeHtml(otherPlayer->getPlayerInfo()->getName())));
}
} else {
appendHtmlServerMessage(tr("%1 reveals %2.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(zone->getTranslatedName(true, CaseRevealZone)));
}
} else if (cardId == -2) {
if (otherPlayer) {
appendHtmlServerMessage(tr("%1 randomly reveals %2%3 to %4.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(cardStr)
.arg(fromStr)
.arg(sanitizeHtml(otherPlayer->getPlayerInfo()->getName())));
} else {
appendHtmlServerMessage(tr("%1 randomly reveals %2%3.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(cardStr)
.arg(fromStr));
}
} else {
if (faceDown && player == otherPlayer) {
if (cardName.isEmpty()) {
appendHtmlServerMessage(tr("%1 peeks at face down card #%2.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(cardId));
} else {
appendHtmlServerMessage(tr("%1 peeks at face down card #%2: %3.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(cardId)
.arg(cardStr));
}
} else if (otherPlayer) {
appendHtmlServerMessage(tr("%1 reveals %2%3 to %4.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(cardStr)
.arg(fromStr)
.arg(sanitizeHtml(otherPlayer->getPlayerInfo()->getName())));
} else {
appendHtmlServerMessage(
tr("%1 reveals %2%3.").arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(cardStr).arg(fromStr));
}
}
}
void MessageLogWidget::logReverseTurn(Player *player, bool reversed)
{
appendHtmlServerMessage(tr("%1 reversed turn order, now it's %2.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(reversed ? tr("reversed") : tr("normal")));
}
void MessageLogWidget::logRollDie(Player *player, int sides, const QList<uint> &rolls)
{
if (rolls.length() == 1) {
const auto roll = rolls.at(0);
if (sides == 2) {
QString coinOptions[2] = {tr("Heads") + " (1)", tr("Tails") + " (2)"};
appendHtmlServerMessage(tr("%1 flipped a coin. It landed as %2.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg("<font class=\"blue\">" + coinOptions[roll - 1] + "</font>"));
} else {
appendHtmlServerMessage(tr("%1 rolls a %2 with a %3-sided die.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg("<font class=\"blue\">" + QString::number(roll) + "</font>")
.arg("<font class=\"blue\">" + QString::number(sides) + "</font>"));
}
} else {
if (sides == 2) {
appendHtmlServerMessage(tr("%1 flips %2 coins. There are %3 heads and %4 tails.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg("<font class=\"blue\">" + QString::number(rolls.length()) + "</font>")
.arg("<font class=\"blue\">" + QString::number(rolls.count(1)) + "</font>")
.arg("<font class=\"blue\">" + QString::number(rolls.count(2)) + "</font>"));
} else {
QStringList rollsStrings;
for (const auto &roll : rolls) {
rollsStrings.append(QString::number(roll));
}
appendHtmlServerMessage(tr("%1 rolls a %2-sided dice %3 times: %4.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg("<font class=\"blue\">" + QString::number(sides) + "</font>")
.arg("<font class=\"blue\">" + QString::number(rolls.length()) + "</font>")
.arg("<font class=\"blue\">" + rollsStrings.join(", ") + "</font>"));
}
}
soundEngine->playSound("roll_dice");
}
void MessageLogWidget::logSay(Player *player, QString message)
{
appendMessage(std::move(message), {}, *player->getPlayerInfo()->getUserInfo(), true);
}
void MessageLogWidget::logSetActivePhase(int phaseNumber)
{
Phase phase = Phases::getPhase(phaseNumber);
soundEngine->playSound(phase.soundFileName);
appendHtml("<font color=\"" + phase.color + "\"><b>" + QDateTime::currentDateTime().toString("[hh:mm:ss] ") +
phase.getName() + "</b></font>");
}
void MessageLogWidget::logSetActivePlayer(Player *player)
{
appendHtml("<br><font color=\"green\"><b>" + QDateTime::currentDateTime().toString("[hh:mm:ss] ") +
QString(tr("%1's turn.")).arg(player->getPlayerInfo()->getName()) + "</b></font><br>");
}
void MessageLogWidget::logSetAnnotation(Player *player, CardItem *card, QString newAnnotation)
{
appendHtmlServerMessage(
QString(tr("%1 sets annotation of %2 to %3."))
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(cardLink(card->getName()))
.arg(QString("&quot;<font class=\"blue\">%1</font>&quot;").arg(sanitizeHtml(std::move(newAnnotation)))));
}
void MessageLogWidget::logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue)
{
QString finalStr;
int delta = abs(oldValue - value);
if (value > oldValue) {
finalStr = tr("%1 places %2 \"%3\" counter(s) on %4 (now %5).", "", delta);
} else {
finalStr = tr("%1 removes %2 \"%3\" counter(s) from %4 (now %5).", "", delta);
}
auto &cardCounterSettings = SettingsCache::instance().cardCounters();
appendHtmlServerMessage(finalStr.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg("<font class=\"blue\">" + QString::number(delta) + "</font>")
.arg(cardCounterSettings.displayName(counterId))
.arg(cardLink(std::move(cardName)))
.arg(value));
}
void MessageLogWidget::logSetCounter(Player *player, QString counterName, int value, int oldValue)
{
if (counterName == "life") {
soundEngine->playSound("life_change");
}
QString counterDisplayName = TranslateCounterName::getDisplayName(counterName);
appendHtmlServerMessage(tr("%1 sets counter %2 to %3 (%4%5).")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(QString("<font class=\"blue\">%1</font>").arg(sanitizeHtml(counterDisplayName)))
.arg(QString("<font class=\"blue\">%1</font>").arg(value))
.arg(value > oldValue ? "+" : "")
.arg(value - oldValue));
}
void MessageLogWidget::logSetDoesntUntap(Player *player, CardItem *card, bool doesntUntap)
{
QString str;
if (doesntUntap) {
str = tr("%1 sets %2 to not untap normally.");
} else {
str = tr("%1 sets %2 to untap normally.");
}
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(cardLink(card->getName())));
}
void MessageLogWidget::logSetPT(Player *player, CardItem *card, QString newPT)
{
if (currentContext == MessageContext_MoveCard) {
return;
}
QString name = card->getName();
if (name.isEmpty()) {
name = QString("<font class=\"blue\">card #%1</font>").arg(sanitizeHtml(QString::number(card->getId())));
} else {
name = cardLink(name);
}
QString playerName = sanitizeHtml(player->getPlayerInfo()->getName());
if (newPT.isEmpty()) {
appendHtmlServerMessage(tr("%1 removes the PT of %2.").arg(playerName).arg(name));
} else {
QString oldPT = card->getPT();
if (oldPT.isEmpty()) {
appendHtmlServerMessage(
tr("%1 changes the PT of %2 from nothing to %4.").arg(playerName).arg(name).arg(newPT));
} else {
appendHtmlServerMessage(
tr("%1 changes the PT of %2 from %3 to %4.").arg(playerName).arg(name).arg(oldPT).arg(newPT));
}
}
}
void MessageLogWidget::logSetSideboardLock(Player *player, bool locked)
{
if (locked) {
appendHtmlServerMessage(
tr("%1 has locked their sideboard.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
} else {
appendHtmlServerMessage(
tr("%1 has unlocked their sideboard.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
}
}
void MessageLogWidget::logSetTapped(Player *player, CardItem *card, bool tapped)
{
if (currentContext == MessageContext_MoveCard) {
return;
}
if (tapped) {
soundEngine->playSound("tap_card");
} else {
soundEngine->playSound("untap_card");
}
QString str;
if (!card) {
appendHtmlServerMessage((tapped ? tr("%1 taps their permanents.") : tr("%1 untaps their permanents."))
.arg(sanitizeHtml(player->getPlayerInfo()->getName())));
} else {
appendHtmlServerMessage((tapped ? tr("%1 taps %2.") : tr("%1 untaps %2."))
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(cardLink(card->getName())));
}
}
void MessageLogWidget::logShuffle(Player *player, CardZoneLogic *zone, int start, int end)
{
if (currentContext == MessageContext_Mulligan) {
return;
}
soundEngine->playSound("shuffle");
// start and end are indexes into the portion of the deck that was shuffled
// with negitive numbers counging from the bottom up.
if (start == 0 && end == -1) {
appendHtmlServerMessage(tr("%1 shuffles %2.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(zone->getTranslatedName(true, CaseShuffleZone)));
} else if (start < 0 && end == -1) {
appendHtmlServerMessage(tr("%1 shuffles the bottom %3 cards of %2.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(zone->getTranslatedName(true, CaseShuffleZone))
.arg(-start));
} else if (start < 0 && end > 0) {
appendHtmlServerMessage(tr("%1 shuffles the top %3 cards of %2.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(zone->getTranslatedName(true, CaseShuffleZone))
.arg(end + 1));
} else {
appendHtmlServerMessage(tr("%1 shuffles cards %3 - %4 of %2.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(zone->getTranslatedName(true, CaseShuffleZone))
.arg(start)
.arg(end));
}
}
void MessageLogWidget::logSpectatorSay(const ServerInfo_User &spectator, QString message)
{
appendMessage(std::move(message), {}, spectator, false);
}
void MessageLogWidget::logUnattachCard(Player *player, QString cardName)
{
appendHtmlServerMessage(tr("%1 unattaches %2.")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(cardLink(std::move(cardName))));
}
void MessageLogWidget::logUndoDraw(Player *player, QString cardName)
{
if (cardName.isEmpty()) {
appendHtmlServerMessage(tr("%1 undoes their last draw.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
} else {
appendHtmlServerMessage(
tr("%1 undoes their last draw (%2).")
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg(QString("<a href=\"card://%1\">%2</a>").arg(sanitizeHtml(cardName)).arg(sanitizeHtml(cardName))));
}
}
void MessageLogWidget::setContextJudgeName(QString name)
{
messagePrefix = QString("<span style=\"color:black\">");
messageSuffix = QString("</span> [<img height=12 src=\"theme:icons/scales\"> %1]").arg(sanitizeHtml(name));
}
void MessageLogWidget::appendHtmlServerMessage(const QString &html, bool optionalIsBold, QString optionalFontColor)
{
ChatView::appendHtmlServerMessage(messagePrefix + html + messageSuffix, optionalIsBold, optionalFontColor);
}
void MessageLogWidget::connectToPlayerEventHandler(PlayerEventHandler *playerEventHandler)
{
connect(playerEventHandler, &PlayerEventHandler::logSay, this, &MessageLogWidget::logSay);
connect(playerEventHandler, &PlayerEventHandler::logShuffle, this, &MessageLogWidget::logShuffle);
connect(playerEventHandler, &PlayerEventHandler::logRollDie, this, &MessageLogWidget::logRollDie);
connect(playerEventHandler, &PlayerEventHandler::logCreateArrow, this, &MessageLogWidget::logCreateArrow);
connect(playerEventHandler, &PlayerEventHandler::logCreateToken, this, &MessageLogWidget::logCreateToken);
connect(playerEventHandler, &PlayerEventHandler::logSetCounter, this, &MessageLogWidget::logSetCounter);
connect(playerEventHandler, &PlayerEventHandler::logSetCardCounter, this, &MessageLogWidget::logSetCardCounter);
connect(playerEventHandler, &PlayerEventHandler::logSetTapped, this, &MessageLogWidget::logSetTapped);
connect(playerEventHandler, &PlayerEventHandler::logSetDoesntUntap, this, &MessageLogWidget::logSetDoesntUntap);
connect(playerEventHandler, &PlayerEventHandler::logSetPT, this, &MessageLogWidget::logSetPT);
connect(playerEventHandler, &PlayerEventHandler::logSetAnnotation, this, &MessageLogWidget::logSetAnnotation);
connect(playerEventHandler, &PlayerEventHandler::logMoveCard, this, &MessageLogWidget::logMoveCard);
connect(playerEventHandler, &PlayerEventHandler::logFlipCard, this, &MessageLogWidget::logFlipCard);
connect(playerEventHandler, &PlayerEventHandler::logDestroyCard, this, &MessageLogWidget::logDestroyCard);
connect(playerEventHandler, &PlayerEventHandler::logAttachCard, this, &MessageLogWidget::logAttachCard);
connect(playerEventHandler, &PlayerEventHandler::logUnattachCard, this, &MessageLogWidget::logUnattachCard);
connect(playerEventHandler, &PlayerEventHandler::logDumpZone, this, &MessageLogWidget::logDumpZone);
connect(playerEventHandler, &PlayerEventHandler::logDrawCards, this, &MessageLogWidget::logDrawCards);
connect(playerEventHandler, &PlayerEventHandler::logUndoDraw, this, &MessageLogWidget::logUndoDraw);
connect(playerEventHandler, &PlayerEventHandler::logRevealCards, this, &MessageLogWidget::logRevealCards);
connect(playerEventHandler, &PlayerEventHandler::logAlwaysRevealTopCard, this,
&MessageLogWidget::logAlwaysRevealTopCard);
connect(playerEventHandler, &PlayerEventHandler::logAlwaysLookAtTopCard, this,
&MessageLogWidget::logAlwaysLookAtTopCard);
}
MessageLogWidget::MessageLogWidget(TabSupervisor *_tabSupervisor, AbstractGame *_game, QWidget *parent)
: ChatView(_tabSupervisor, _game, true, parent), currentContext(MessageContext_None)
{
}