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Add tests/support/server_test_fixture as a built-but-unshipped static target: an InMemoryServer_DatabaseInterface with configurable auth, a user table, session bookkeeping, ban state, id counters, and chat-log capture, plus FakeServer and ServerTestFixture. Migrate server_game_join_test to it, removing the first private copy of the mock. |
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| .. | ||
| model_contract_checker.h | ||
| scoped_file_size_limit.h | ||
| server_test_fixture.cpp | ||
| server_test_fixture.h | ||