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Introduce DECK_ZONE_MAYBEBOARD and its visible name, and treat the maybeboard as editor-only scratch space: plain-text export, DeckStats and TappedOut uploads now skip cards living there. Zones of this name are created by later custom-zones units; until then the skips are inert. Took 20 minutes Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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| .. | ||
| tree | ||
| deck_list.cpp | ||
| deck_list.h | ||
| deck_list_history_manager.cpp | ||
| deck_list_history_manager.h | ||
| deck_list_memento.h | ||
| deck_list_node_tree.cpp | ||
| deck_list_node_tree.h | ||
| playmat_resolver.cpp | ||
| playmat_resolver.h | ||
| sideboard_plan.cpp | ||
| sideboard_plan.h | ||