A cross-platform virtual tabletop for multiplayer card games https://cockatrice.github.io
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BruebachL 245d51caea
New printing selector (#5182)
* Squashed Commits

Lint things.

Set focus back to deckView after selecting a card to enable keyboard navigation.

Bump scrollbar to top when selecting a new card.

Update card info on hover.

Layout cleanups

Add +- to buttons.

Merge buttons into card picture.

Cleanup size, min 2 cards by default in rows

Support layout settings config and set min to 525 so two cols are visible by default for printings, when opened

Move Printing Selector to before Deck, and visible true

Null safety for setCard.

Turn down the dropshadow a little.

Make PrintingSelector dockable, don't duplicate sets when bumping them to the front of the list.

When swapping cards between mainboard and sideboard, use preferred printing if no uuid is available (i.e. null).

Reorder includes...

Unwonk an include.

Give the card widget a snazzy drop shadow, appease the linter gods.

Handle jumping between segments

Remember scale factor when initializing new widgets.

Cleanup

Select Card works (Not M->SB tho)

Resize word-wrapped label properly.

Fix the layouting, mostly.

remove tx

Build Fix

Squashed Commits

Load and store redirects properly.

Layouting is fun :)

* Group PrintingSelectorCardDisplayWidgets into distinct containers for alignment purposes.

Override resizeEvent() properly.

Word wrap properly.

Keep widget sizes uniform for aesthetic reasons (grid pattern).

Label stuff, center card picture widget, allow cardSizeSlider to scale down.

Replace cards which have no uuid in the decklist when first selecting a printing.

Add buttons for previous and next card in DeckList.

Add a card size slider.

Move sort options initialization to implementation file.

Explicitly nullptr the parent for the PrintingSelector.

Address PR comments (minor cleanups).

Hook up to the rows removed signal to update card counts properly.

Include QDebug.

Add labels to the mainboard/sideboard button boxes.

Implement a search bar.

Expand node recursively when we add a new card.

Only create image widgets for the printing selector if it is visible in order to not slow down image loading.

Minor Tweaks

Invert decklist export logic to write out setName, collectorNumber, providerId value if it is NOT empty.

Linting.

Update CardCounts properly, update PrintingSelector on Database selection.

Initialize sideboard card count label properly.

Split mainboard/sideboard display and increment/decrement buttons.

Add button to sort all sortOptions by ascending or descending order.

Add option to sort by release date in ascending or descending order.

Add PrintingSelector to database view.

Display placeholder image before loading.

Fix deckEditor crash on mainboard/sideboard swap by correcting column index to providerId instead of shortName.

Include currentZoneName, fix the column when updating from DeckView indexChanged to be UUID and not setShortName so cards are properly fetched again.

The most minor linter change you've ever seen.

Null checks are important.

Linter again.

Linter and refactor to providerId.

Sort properly, (We don't need a map, we need a list, a map won't be ordered right [i.e. 1, 10, 11, 2, 3, 4, ..., 9])

Sort alphabetically or by preference.

Hook printingSelector up to the CardInfoFrameWidget.

Allow info from CardFrame to be retrieved, properly initialize PrintingSelector again.

Refactors to reflect CardInfoPicture becoming CardInfoPictureWidget.

Make PrintingSelector re-usable by introducing setCard().

Make PrintingSelector use the CardFrame, not the database index.

Add a new selector widget for printings.

* Support multiple <set> tags per card within the database

This will allow us to show off all different printings for cards that might appear multiple times in a set (alt arts, Secret Lairs, etc.)

* Support Flip Cards with related art

* Minor Cleanup

* Minor Cleanup

* Release Date DESC default

* Load widgets in batches.

* Refactor local batch variables to be class variables/defines.

* Clear timer on updateDisplay.

* Fix Timer & Builds on Qt5

* Not Override

* Yes Override

* Yes Override

* Lint

* Can't override in function definition.

* Resize setName to picture width on initialization.

Also add a new signal to card_info_picture_widget to emit when the scale factor changes.

Hook this up to the setName resizing method to ensure card size updates trigger it appropriately after initialization.

Clean up unused enter and resize methods that just delegated to base-class.

* Add ability to force preferred set art to be loaded for every card.

* Show related cards from printing selector by right-clicking card image.

* fix build

* Fix UST cards

* Inc QDebug

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix cards being able to jump between side and mainboard

* Don't hide PrintingSelector button widgets if the deck contains a card from the set.

* Update PrintingSelector properly on DeckListModel::dataChanged

* Add option to disable bumping sets to the front of the list if the deck contains cards from the set.

* Linter behave.

* Linter behave.

* Fix mocks.

* Fix cards without providerIds being counted for all cards.

* Flip preference sort so descending means "Most to least preferred".

* Set the index correctly when removing a non-providerId printing for a providerId printing to avoid jumping to the next card.

* Move the "Next/Previous" card buttons to their own widget.

* Move the card size slider to its own widget.

* Lint the makelist.

* Linter

* Crash fix

* Move the sorting options to their own widget.

* Move the search bar to its own widget.

* Minor cleanup

* Minor cleanup

* Minor cleanup

* Only overwrite card in deck if UUID _and_ Number missing

* Adjust font size when adjusting card size.

* Clean up some imports.

* Pivot to a view options toolbar.

* Persist sort options and change default to 'preference'.

* Lint.

* Remember how many cards were originally in deck when replacing with uuid version.

* Relabel buttons for clarity.

* Fix tests.

* Fix tests properly.

* Fix dbconverter mock.

* Try to wrangle font sizes.

* Update mainboard/sideboard labels correctly.

* Initialize button sizes correctly.

* Label texts are supposed to be white.

* Adjust another deckModel->findCard call to include number parameter.

* Style buttons again.

* Negative currentSize means we don't render the widget yet, return a default value.

* Clean up debug statements.

* Boop the mainboard/sideboard label and the cardCount after a little bit of delay to make sure they initialize at the right size.

* Persist card size slider selection in SettingsCache.

* Good Lint Inc.

* updateCardCount to get white color in initializer

* Make the view display options functional.

* Comment ALL the things.

* Lint the things.

* Brief accidentally nuked some constants.

* Proper Qt slot for checkboxes.

* Don't use timers, Qt provides ShowEvent for anything necessary before the widget is shown.

* Cleanup from Reading

* Cleanup Lints

* Minor

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: Zach Halpern <zahalpern+github@gmail.com>
2024-12-19 02:40:34 +00:00
.ci macOS version fix + wording (#5189) 2024-11-26 00:05:09 +01:00
.github Bump macos14 XCode to 15.4 (#5188) 2024-11-22 22:52:42 -05:00
.husky Webatrice: husky (#4591) 2022-03-13 13:44:51 -04:00
.tx CI: Add action for pulling new translations (#4911) 2023-10-15 18:47:15 -04:00
cmake Change 'custom(VER)' to 'custom-VER' because Fedora mad (#5180) 2024-11-22 22:22:22 -05:00
cockatrice New printing selector (#5182) 2024-12-19 02:40:34 +00:00
common New printing selector (#5182) 2024-12-19 02:40:34 +00:00
dbconverter New printing selector (#5182) 2024-12-19 02:40:34 +00:00
doc feat: set prioritization by set type (#5097) 2024-12-01 19:59:00 -05:00
oracle New printing selector (#5182) 2024-12-19 02:40:34 +00:00
servatrice fix the timezones used for the user info box and add comments (#5162) 2024-11-05 14:54:38 -05:00
tests New printing selector (#5182) 2024-12-19 02:40:34 +00:00
vcpkg@8ec31e98fb Support Windows Debug Builds (#5242) 2024-12-13 21:58:46 +00:00
webclient Bump nanoid from 3.3.4 to 3.3.8 in /webclient (#5239) 2024-12-13 04:45:05 +00:00
.clang-format apply clang format to proto files (#4123) 2020-10-02 12:14:05 -04:00
.cmake-format.json rework formatting with cmake-format (#4627) 2022-06-08 21:14:26 -04:00
.codacy.yml yml config documentation (#2899) 2017-11-04 20:16:41 -04:00
.dockerignore Update CONTRIBUTING and more travis removing (#4179) 2020-11-28 03:14:15 -05:00
.gitignore save sets dialog size (#4791) 2023-04-29 23:10:59 -04:00
.gitmodules CI: Fix up Windows builds and add GitHub Actions for Windows (#4193) 2020-11-30 23:54:50 -05:00
CMakeLists.txt Support Windows Debug Builds (#5242) 2024-12-13 21:58:46 +00:00
docker-compose.yml Disabled strict mode for MySQL on the docker-compose file (#4214) 2020-12-28 16:43:45 -05:00
docker-compose.yml.windows Docker-Compose support for Windows (#3974) 2020-05-08 15:22:39 -04:00
Dockerfile Update Dockerfile to include missing lib, not build dbconv, and use ENTRYPOINT (#3808) 2019-09-09 17:06:28 +02:00
format.sh fix typo in format.sh (#4647) 2022-07-05 15:49:19 -04:00
LICENSE repo cleanup (#2826) 2017-08-11 21:42:45 -04:00
README.md Readme: Remove last Gitter hint (#5178) 2024-11-18 00:27:33 +01:00
vcpkg.json Add openssl to windows reqs (#5074) 2024-07-13 12:38:43 -04:00


Cockatrice | Download | Get Involved | Community | Translations | Build | Run | License



To get started, ⇢ view our webpage
To get support or suggest changes ⇢ file an issue (How?) To help with development, see how to get involved

Cockatrice

Cockatrice is an open-source, multiplatform program for playing tabletop card games over a network. The program's server design prevents users from manipulating the game for unfair advantage. The client also provides a single-player mode, which allows users to brew while offline. This project uses C++ and the Qt5 libraries.

Download Cockatrice Eternal Download Count

Downloads are available for full releases and the current beta version in development. There is no strict release schedule for either of them.

  • Latest stable release: Download from GitHub Releases DL Count on Latest Release

    • Stable versions are checkpoints featuring major feature and UI enhancements.
    • Recommended for most users!
  • Latest beta release: Download from GitHub Pre-Releases DL Count on Latest Pre-Release

    • Beta versions include the most recently added features and bugfixes, but can be unstable.
    • To be a Cockatrice Beta Tester, use this version. Find more information here!

Get Involved Discord

Join our Discord community to connect with the project, contributors or fellow users of the app. Come here to talk about the application, features, or just to hang out.
For support regarding specific servers, please contact that server's admin or forum for support rather than asking here.

To contribute code to the project, please review the guidelines. We maintain two tags for contributors to find issues to work on:

  • Good first issue: issues tagged in this way provide a simple way to get started. They don't require much experience to be worked on.
  • Help wanted: This tag is used for issues that we are looking for a contributor to work on. Often this is for feature suggestions we are willing to accept, but don't have the time to work on ourselves.

For both tags, we're willing to provide help to contributors in showing them where and how they can make changes, as well as code review for changes they submit.

We try to be responsive to new issues. We'll provide advice on how best to implement a feature; alternately, we can show you where the codebase is doing something similar before you get too far along.

Cockatrice uses the Google Developer Documentation Style Guide to ensure consistent documentation. We encourage you to improve the documentation by suggesting edits based on this guide.

Community Resources

Translations Transifex Project

Cockatrice uses Transifex for translations. You can help us bring Cockatrice, Oracle and Webatrice to your language or just adjust single wordings right from within your browser by visiting our Transifex project page.

Check out our Translator FAQ for more information about contributing!

Build CI Desktop CI Web

Detailed compiling instructions can be found on the Cockatrice wiki under Compiling Cockatrice

Dependencies: (for minimum requirements search our CMake file)

Oracle can optionally use zlib and xz to load compressed files:

To compile:

mkdir build
cd build
cmake ..
make

You can then run

make install

to get a cockatrice installation inside the release folder, or:

make package

to create a system-specific installation package.

The following flags can be passed to cmake:

  • -DWITH_SERVER=1 Whether to build the server (default 0 = no).
  • -DWITH_CLIENT=0 Whether to build the client (default 1 = yes).
  • -DWITH_ORACLE=0 Whether to build oracle (default 1 = yes).
  • -DCMAKE_BUILD_TYPE=Debug Compile in debug mode. Enables extra logging output, debug symbols, and much more verbose compiler warnings (default Release).
  • -DWARNING_AS_ERROR=0 Whether to treat compilation warnings as errors in debug mode (default 1 = yes).
  • -DUPDATE_TRANSLATIONS=1 Configure make to update the translation .ts files for new strings in the source code. Note: Running make clean will remove the .ts files (default 0 = no).
  • -DTEST=1 Enable regression tests (default 0 = no). Note: needs googletest, will be downloaded on the fly if unavailable. To run tests: make test.
  • -DFORCE_USE_QT5=1 Skip looking for Qt6 before trying to find Qt5

Run

Cockatrice is the game client
Oracle fetches card data
Servatrice is the server

Servatrice Docker container

You can run an instance of Servatrice (the Cockatrice server) using Docker and the Cockatrice Dockerfile.

First, create an image from the Dockerfile
cd /path/to/Cockatrice-Repo/ docker build -t servatrice .
And then run it
docker run -i -p 4747:4747/tcp -t servatrice:latest

Note: Running this command exposes the TCP port 4747 of the docker container
to permit connections to the server.

Find more information on how to use Servatrice with Docker in our wiki.

Docker compose

There is also a docker-compose file available which will configure and run both a MySQL server and Servatrice. The docker-compose setup scripts can be found in the servatrice/docker folder and vary only slightly from the default sql and server .ini files. The setup scripts can either be modified in place, or docker-compose can mount alternative files into the images, as you prefer.

To run Servatrice via docker-compose, first install docker-compose following the install instructions. Once installed, run the following from the root of the repository:

docker-compose build    # Build the Servatrice image using the same Dockerfile as above.
docker-compose up       # Setup and run both the MySQL server and Servatrice.

Note: Similar to the above Docker setup, this will expose TCP ports 4747 and 4748.

Note: The first time running the docker-compose setup, the MySQL server will take a little time to run the initial setup scripts. Due to this, the Servatrice instance may fail the first few attempts to connect to the database. Servatrice is set to restart: always in the docker-compose.yml, which will allow it to continue attempting to start up. Once the MySQL scripts have completed, Servatrice should then connect automatically on the next attempt.

Docker compose in Windows A out of box working docker-compose file has been added to help setup in Windows.

Docker in Windows requires additional steps in form of using Docker Desktop to allow resource sharing from the drive the volumes are mapped from, as well as potential workarounds needed to get file sharing working in Windows. This StackOverflow discussion sheds some light on it

License GPLv2 License

Cockatrice is free software, licensed under the GPLv2.