Cockatrice/libs/pb/event_set_active_player.proto
Lukas Brübach 01378b8314 Turn things in common into separate libs.
Took 2 hours 27 minutes
2025-10-04 15:10:20 +02:00

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Protocol Buffer

syntax = "proto2";
import "game_event.proto";
message Event_SetActivePlayer {
extend GameEvent {
optional Event_SetActivePlayer ext = 2016;
}
optional sint32 active_player_id = 1;
}