Cockatrice/cockatrice/src
Lukas Brübach 2b3a04857f [Interface] Load the hover panel icons through the themed icon engine
The panel still named pre-#7595 assets (arrow_*_green, arrow_right_blue,
cogwheel) and built QIcon snapshots from themePixmap(), so the deleted names
rendered blank and every other glyph froze one palette.

Load every glyph through loadThemedIcon() with the emphasis axis the adoption
plan calls for: the category tabs take the primary level as panel wayfinding,
the action grid the quiet level because its glyphs label the button text.
Semantic tints keep their family and follow the same quiet level; Clone keeps
its sticker treatment.
2026-11-08 19:37:42 +01:00
..
client
database/interface
filters
game_graphics
interface [Interface] Load the hover panel icons through the themed icon engine 2026-11-08 19:37:42 +01:00
installer_close_server.cpp
installer_close_server.h
main.cpp
main.h
single_instance_manager.cpp
single_instance_manager.h