Cockatrice/common/pb/room_commands.proto
BruebachL 09381575a7
Add option to share decklists on load. (#6029)
* Add option to share decklists on load.

Took 1 hour 58 minutes

Took 9 minutes


Took 39 minutes

* Lint.

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* Stuffs

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Took 4 seconds

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* Process local player first.

Took 45 minutes

* Consider if the setting is set on the game info first.

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* Save an indent level.

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* Don't commit logging config.

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* Remove a debug print.

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Took 7 seconds

* Add another optional guard.

Took 5 minutes

* Hide the tab bar if only one (own deck) is visible.

Took 9 minutes

* Rename setting label for clarity

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* Capitalization.

Took 3 minutes

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-08-15 17:31:05 -04:00

54 lines
1.4 KiB
Protocol Buffer

syntax = "proto2";
message RoomCommand {
enum RoomCommandType {
LEAVE_ROOM = 1000;
ROOM_SAY = 1001;
CREATE_GAME = 1002;
JOIN_GAME = 1003;
}
extensions 100 to max;
}
message Command_LeaveRoom {
extend RoomCommand {
optional Command_LeaveRoom ext = 1000;
}
}
message Command_RoomSay {
extend RoomCommand {
optional Command_RoomSay ext = 1001;
}
optional string message = 1;
}
message Command_CreateGame {
extend RoomCommand {
optional Command_CreateGame ext = 1002;
}
optional string description = 1;
optional string password = 2;
optional uint32 max_players = 3;
optional bool only_buddies = 4;
optional bool only_registered = 5;
optional bool spectators_allowed = 6;
optional bool spectators_need_password = 7;
optional bool spectators_can_talk = 8;
optional bool spectators_see_everything = 9;
repeated uint32 game_type_ids = 10;
optional bool join_as_judge = 11;
optional bool join_as_spectator = 12;
optional uint32 starting_life_total = 13;
optional bool share_decklists_on_load = 14;
}
message Command_JoinGame {
extend RoomCommand {
optional Command_JoinGame ext = 1003;
}
optional sint32 game_id = 1 [default = -1];
optional string password = 2;
optional bool spectator = 3;
optional bool override_restrictions = 4;
optional bool join_as_judge = 5;
}