Cockatrice/libcockatrice_game/libcockatrice/game/replay.cpp

23 lines
728 B
C++

#include "replay.h"
#include "game_meta_info.h"
#include "game_state.h"
#include "player/player_manager.h"
#include <QList>
class GameReplay;
class QObject;
Replay::Replay(QObject *_parent,
const GameReplay *_replay,
bool isLocalGame,
IInterfaceSettingsProvider *interfaceSettings,
ICardPreferenceProvider *cardPreferences)
: AbstractGame(_parent)
{
gameState = new GameState(this, 0, -1, isLocalGame, {}, false, false, -1, false);
connect(gameMetaInfo, &GameMetaInfo::startedChanged, gameState, &GameState::onStartedChanged);
playerManager = new PlayerManager(this, -1, false, true, interfaceSettings, cardPreferences);
loadReplay(_replay);
}