Cockatrice/cockatrice/src/client/ui/picture_loader/picture_loader.h
RickyRister 2189fc0a96
Include card_info.h over card_database.h if able (#5841)
* Move a typedef to card_info.h

* Include card_info.h over card_database.h if able
2025-04-17 00:38:57 -04:00

51 lines
1.4 KiB
C++

#ifndef PICTURELOADER_H
#define PICTURELOADER_H
#include "../../../game/cards/card_info.h"
#include "picture_loader_worker.h"
#include <QLoggingCategory>
inline Q_LOGGING_CATEGORY(PictureLoaderLog, "picture_loader");
inline Q_LOGGING_CATEGORY(PictureLoaderCardBackCacheFailLog, "picture_loader.card_back_cache_fail");
class PictureLoader : public QObject
{
Q_OBJECT
public:
static PictureLoader &getInstance()
{
static PictureLoader instance;
return instance;
}
private:
explicit PictureLoader();
~PictureLoader() override;
// Singleton - Don't implement copy constructor and assign operator
PictureLoader(PictureLoader const &);
void operator=(PictureLoader const &);
PictureLoaderWorker *worker;
public:
static void getPixmap(QPixmap &pixmap, CardInfoPtr card, QSize size);
static void getCardBackPixmap(QPixmap &pixmap, QSize size);
static void getCardBackLoadingInProgressPixmap(QPixmap &pixmap, QSize size);
static void getCardBackLoadingFailedPixmap(QPixmap &pixmap, QSize size);
static void clearPixmapCache(CardInfoPtr card);
static void clearPixmapCache();
static void cacheCardPixmaps(QList<CardInfoPtr> cards);
static bool hasCustomArt();
public slots:
static void clearNetworkCache();
private slots:
void picDownloadChanged();
void picsPathChanged();
public slots:
void imageLoaded(CardInfoPtr card, const QImage &image);
};
#endif