Cockatrice/cockatrice/src/game/zones/pile_zone.cpp
BruebachL 1ef07309d6
Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212)
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2025-10-09 07:36:12 +02:00

123 lines
4.1 KiB
C++

#include "pile_zone.h"
#include "../board/card_drag_item.h"
#include "../board/card_item.h"
#include "../player/player.h"
#include "logic/pile_zone_logic.h"
#include "view_zone.h"
#include <QApplication>
#include <QGraphicsSceneMouseEvent>
#include <QPainter>
#include <libcockatrice/protocol/pb/command_move_card.pb.h>
PileZone::PileZone(PileZoneLogic *_logic, QGraphicsItem *parent) : CardZone(_logic, parent)
{
setCacheMode(DeviceCoordinateCache); // Do not move this line to the parent constructor!
setAcceptHoverEvents(true);
setCursor(Qt::OpenHandCursor);
setTransform(QTransform()
.translate((float)CARD_WIDTH / 2, (float)CARD_HEIGHT / 2)
.rotate(90)
.translate((float)-CARD_WIDTH / 2, (float)-CARD_HEIGHT / 2));
connect(&SettingsCache::instance(), &SettingsCache::roundCardCornersChanged, this, [this](bool _roundCardCorners) {
Q_UNUSED(_roundCardCorners);
prepareGeometryChange();
update();
});
}
QRectF PileZone::boundingRect() const
{
return QRectF(0, 0, CARD_WIDTH, CARD_HEIGHT);
}
QPainterPath PileZone::shape() const
{
QPainterPath shape;
qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CARD_WIDTH : 0.0;
shape.addRoundedRect(boundingRect(), cardCornerRadius, cardCornerRadius);
return shape;
}
void PileZone::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
painter->drawPath(shape());
if (!getLogic()->getCards().isEmpty())
getLogic()->getCards().at(0)->paintPicture(painter, getLogic()->getCards().at(0)->getTranslatedSize(painter),
90);
painter->translate((float)CARD_WIDTH / 2, (float)CARD_HEIGHT / 2);
painter->rotate(-90);
painter->translate((float)-CARD_WIDTH / 2, (float)-CARD_HEIGHT / 2);
paintNumberEllipse(getLogic()->getCards().size(), 28, Qt::white, -1, -1, painter);
}
void PileZone::handleDropEvent(const QList<CardDragItem *> &dragItems, CardZoneLogic *startZone, const QPoint &)
{
Command_MoveCard cmd;
cmd.set_start_player_id(startZone->getPlayer()->getPlayerInfo()->getId());
cmd.set_start_zone(startZone->getName().toStdString());
cmd.set_target_player_id(getLogic()->getPlayer()->getPlayerInfo()->getId());
cmd.set_target_zone(getLogic()->getName().toStdString());
cmd.set_x(0);
cmd.set_y(0);
for (int i = 0; i < dragItems.size(); ++i)
cmd.mutable_cards_to_move()->add_card()->set_card_id(dragItems[i]->getId());
getLogic()->getPlayer()->getPlayerActions()->sendGameCommand(cmd);
}
void PileZone::reorganizeCards()
{
update();
}
void PileZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
CardZone::mousePressEvent(event);
if (event->isAccepted())
return;
if (event->button() == Qt::LeftButton) {
setCursor(Qt::ClosedHandCursor);
event->accept();
} else
event->ignore();
}
void PileZone::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() <
QApplication::startDragDistance())
return;
if (getLogic()->getCards().isEmpty())
return;
bool faceDown = event->modifiers().testFlag(Qt::ShiftModifier);
bool bottomCard = event->modifiers().testFlag(Qt::ControlModifier);
CardItem *card = bottomCard ? getLogic()->getCards().last() : getLogic()->getCards().first();
const int cardid =
getLogic()->contentsKnown() ? card->getId() : (bottomCard ? getLogic()->getCards().size() - 1 : 0);
CardDragItem *drag = card->createDragItem(cardid, event->pos(), event->scenePos(), faceDown);
drag->grabMouse();
setCursor(Qt::OpenHandCursor);
}
void PileZone::mouseReleaseEvent(QGraphicsSceneMouseEvent * /*event*/)
{
setCursor(Qt::OpenHandCursor);
}
void PileZone::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
{
if (!getLogic()->getCards().isEmpty())
getLogic()->getCards()[0]->processHoverEvent();
QGraphicsItem::hoverEnterEvent(event);
}