Cockatrice/cockatrice/src/game/player/player_info.h
BruebachL 3441be422e [Game] Move graphics out of game and into game_graphics (#6928)
* [Game][Player] Pull out graphics_items out of player_logic

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* [Game] Move graphics files into game_graphics

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* Include.

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-09 15:33:48 +01:00

59 lines
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C++

/**
* @file player_info.h
* @ingroup GameLogicPlayers
*/
//! \todo Document this file.
#ifndef COCKATRICE_PLAYER_INFO_H
#define COCKATRICE_PLAYER_INFO_H
#include "../../game_graphics/player/player_target.h"
#include <QObject>
#include <libcockatrice/protocol/pb/serverinfo_user.pb.h>
class PlayerInfo : public QObject
{
Q_OBJECT
public:
PlayerInfo(const ServerInfo_User &info, int id, bool local, bool judge);
ServerInfo_User *userInfo;
int id;
bool local;
bool judge;
int getId() const
{
return id;
}
ServerInfo_User *getUserInfo() const
{
return userInfo;
}
void setLocal(bool _local)
{
local = _local;
}
bool getLocal() const
{
return local;
}
bool getLocalOrJudge() const
{
return local || judge;
}
bool getJudge() const
{
return judge;
}
QString getName() const
{
return QString::fromStdString(userInfo->name());
}
};
#endif // COCKATRICE_PLAYER_INFO_H