Cockatrice/cockatrice/src/game/zones/pile_zone_logic.h
2026-05-21 22:58:07 +02:00

31 lines
654 B
C++

/**
* @file pile_zone_logic.h
* @ingroup GameLogicZones
*/
//! \todo Document this file.
#ifndef COCKATRICE_PILE_ZONE_LOGIC_H
#define COCKATRICE_PILE_ZONE_LOGIC_H
#include "card_zone_logic.h"
class PileZoneLogic : public CardZoneLogic
{
Q_OBJECT
signals:
void callUpdate();
public:
PileZoneLogic(PlayerLogic *_player,
const QString &_name,
bool _hasCardAttr,
bool _isShufflable,
bool _contentsKnown,
QObject *parent = nullptr);
protected:
void addCardImpl(CardItem *card, int x, int y) override;
};
#endif // COCKATRICE_PILE_ZONE_LOGIC_H