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This ensures that we go through the same code path (in terms of Qt events) when closing the whole supervisor as when closing a single tab. Also, use the `close` event instead of the `hide` event to detect when we are closing a game. Fixes #5697 |
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| .. | ||
| client | ||
| deck | ||
| dialogs | ||
| game | ||
| server | ||
| settings | ||
| utility | ||
| main.cpp | ||
| main.h | ||