Cockatrice/libcockatrice_interfaces/libcockatrice/interfaces/interface_interface_settings_provider.h
Lukas Brübach 39371f9185 Add animations toggles for the life counter and battlefield
Per-effect toggles plus Enable/Disable-all buttons: a life-counter
flash on loss and a crimson battlefield shimmer on damage.


Took 24 seconds
2026-08-12 20:37:24 +02:00

46 lines
2.5 KiB
C++

#ifndef COCKATRICE_INTERFACE_INTERFACE_SETTINGS_PROVIDER_H
#define COCKATRICE_INTERFACE_INTERFACE_SETTINGS_PROVIDER_H
#include <QString>
class IInterfaceSettingsProvider
{
public:
virtual ~IInterfaceSettingsProvider() = default;
[[nodiscard]] virtual bool getUseTearOffMenus() const = 0;
[[nodiscard]] virtual int getCardViewInitialRowsMax() const = 0;
[[nodiscard]] virtual int getCardViewExpandedRowsMax() const = 0;
[[nodiscard]] virtual bool getCloseEmptyCardView() const = 0;
[[nodiscard]] virtual bool getFocusCardViewSearchBar() const = 0;
[[nodiscard]] virtual bool getKeepGameChatFocus() const = 0;
[[nodiscard]] virtual bool getNotificationsEnabled() const = 0;
[[nodiscard]] virtual bool getSpectatorNotificationsEnabled() const = 0;
[[nodiscard]] virtual bool getBuddyConnectNotificationsEnabled() const = 0;
[[nodiscard]] virtual bool getDoubleClickToPlay() const = 0;
[[nodiscard]] virtual bool getClickPlaysAllSelected() const = 0;
[[nodiscard]] virtual bool getPlayToStack() const = 0;
[[nodiscard]] virtual bool getDoNotDeleteArrowsInSubPhases() const = 0;
[[nodiscard]] virtual int getStartingHandSize() const = 0;
[[nodiscard]] virtual bool getAnnotateTokens() const = 0;
[[nodiscard]] virtual bool getShowDragSelectionCount() const = 0;
[[nodiscard]] virtual bool getShowTotalSelectionCount() const = 0;
[[nodiscard]] virtual int getTallyType() const = 0;
[[nodiscard]] virtual bool getHorizontalHand() const = 0;
[[nodiscard]] virtual bool getInvertVerticalCoordinate() const = 0;
[[nodiscard]] virtual int getMinPlayersForMultiColumnLayout() const = 0;
[[nodiscard]] virtual int getRewindBufferingMs() const = 0;
[[nodiscard]] virtual qreal getFastForwardSpeed() const = 0;
[[nodiscard]] virtual bool getSkipEmptySections() const = 0;
[[nodiscard]] virtual bool getLeftJustified() const = 0;
[[nodiscard]] virtual int getZoneViewGroupByIndex() const = 0;
[[nodiscard]] virtual int getZoneViewSortByIndex() const = 0;
[[nodiscard]] virtual bool getZoneViewPileView() const = 0;
[[nodiscard]] virtual bool getShowStatusBar() const = 0;
[[nodiscard]] virtual bool getShowShortcuts() const = 0;
[[nodiscard]] virtual bool getShowGameSelectorFilterToolbar() const = 0;
[[nodiscard]] virtual bool getLifeCounterAnimationsEnabled() const = 0;
[[nodiscard]] virtual bool getBattlefieldFlashEnabled() const = 0;
};
#endif // COCKATRICE_INTERFACE_INTERFACE_SETTINGS_PROVIDER_H