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Addresses ZeldaZach's round-4 review nits: - Dispatch now resolves the cached-redirect chain before the in-flight gate, so a redirect learned after a URL was queued can no longer bypass the MAX_IN_FLIGHT_PER_HOST cap and drain the whole queue onto the redirect target, which may carry its own developer cap. processSingleRequest does the same so the allowance math keys on the host that is actually hit. - The per-host in-flight slot is released when the reply is destroyed (with the worker as the connection context) rather than on a 'finished' connection bound to the work object, so an aborted reply or a work object deleted while a reply is pending can never permanently shrink the fast path's concurrency. - storeSettings only prunes limits for hosts with neither a URL nor a developer cap, so throttles on redirect targets (api.scryfall.com -> cards.scryfall.io) survive URL removal. - Unlocked hosts are offered 0..UNLOCKED_HOST_LIMIT_MAX (50) in the rate limit dialog, matching clampHostRequestLimit() and the documented hand-editable range, so values written into downloads.ini are no longer silently rewritten on the next edit. |
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| resources | ||
| sounds | ||
| src | ||
| themes | ||
| translations | ||
| .qdevelop | ||
| CMakeLists.txt | ||
| cockatrice-cod.xml | ||
| cockatrice.desktop | ||
| cockatrice.qrc | ||
| cockatrice.rc | ||
| cockatrice_en@source.ts | ||