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* Use enum for ThemeManager brushes This patch introduces an enum to distinguish the different brushes that can be set by the theme (hand, stack, etc.) and generic functions taking the enum rather than having one copy of each function for each brush. This is preliminary work before merging StackZone and HandZone to simplify #4974. * Include <array> header * Header spacing
189 lines
5.3 KiB
C++
189 lines
5.3 KiB
C++
#include "theme_manager.h"
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#include "../../settings/cache_settings.h"
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#include <QApplication>
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#include <QColor>
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#include <QDebug>
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#include <QLibraryInfo>
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#include <QPixmapCache>
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#include <QStandardPaths>
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#define NONE_THEME_NAME "Default"
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#define STYLE_CSS_NAME "style.css"
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#define HANDZONE_BG_NAME "handzone"
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#define PLAYERZONE_BG_NAME "playerzone"
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#define STACKZONE_BG_NAME "stackzone"
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#define TABLEZONE_BG_NAME "tablezone"
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static const QColor HANDZONE_BG_DEFAULT = QColor(80, 100, 50);
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static const QColor TABLEZONE_BG_DEFAULT = QColor(70, 50, 100);
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static const QColor PLAYERZONE_BG_DEFAULT = QColor(200, 200, 200);
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static const QColor STACKZONE_BG_DEFAULT = QColor(113, 43, 43);
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static const QStringList DEFAULT_RESOURCE_PATHS = {":/resources"};
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ThemeManager::ThemeManager(QObject *parent) : QObject(parent)
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{
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ensureThemeDirectoryExists();
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connect(&SettingsCache::instance(), SIGNAL(themeChanged()), this, SLOT(themeChangedSlot()));
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themeChangedSlot();
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}
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void ThemeManager::ensureThemeDirectoryExists()
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{
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if (SettingsCache::instance().getThemeName().isEmpty() ||
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!getAvailableThemes().contains(SettingsCache::instance().getThemeName())) {
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qCDebug(ThemeManagerLog) << "Theme name not set, setting default value";
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SettingsCache::instance().setThemeName(NONE_THEME_NAME);
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}
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}
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QStringMap &ThemeManager::getAvailableThemes()
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{
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QDir dir;
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availableThemes.clear();
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// add default value
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availableThemes.insert(NONE_THEME_NAME, QString());
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// load themes from user profile dir
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dir.setPath(SettingsCache::instance().getThemesPath());
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for (QString themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
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if (!availableThemes.contains(themeName)) {
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availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
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}
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}
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// load themes from cockatrice system dir
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dir.setPath(qApp->applicationDirPath() +
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#ifdef Q_OS_MAC
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"/../Resources/themes"
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#elif defined(Q_OS_WIN)
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"/themes"
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#else // linux
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"/../share/cockatrice/themes"
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#endif
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);
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for (QString themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
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if (!availableThemes.contains(themeName)) {
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availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
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}
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}
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return availableThemes;
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}
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QBrush ThemeManager::loadBrush(QString fileName, QColor fallbackColor)
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{
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QBrush brush;
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QPixmap tmp = QPixmap("theme:zones/" + fileName);
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if (tmp.isNull()) {
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brush.setColor(fallbackColor);
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brush.setStyle(Qt::SolidPattern);
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} else {
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brush.setTexture(tmp);
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}
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return brush;
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}
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QBrush ThemeManager::loadExtraBrush(QString fileName, QBrush &fallbackBrush)
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{
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QBrush brush;
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QPixmap tmp = QPixmap("theme:zones/" + fileName);
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if (tmp.isNull()) {
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brush = fallbackBrush;
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} else {
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brush.setTexture(tmp);
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}
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return brush;
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}
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void ThemeManager::themeChangedSlot()
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{
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QString themeName = SettingsCache::instance().getThemeName();
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qCDebug(ThemeManagerLog) << "Theme changed:" << themeName;
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QString dirPath = getAvailableThemes().value(themeName);
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QDir dir = dirPath;
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// css
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if (!dirPath.isEmpty() && dir.exists(STYLE_CSS_NAME)) {
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qApp->setStyleSheet("file:///" + dir.absoluteFilePath(STYLE_CSS_NAME));
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} else {
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qApp->setStyleSheet("");
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}
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if (dirPath.isEmpty()) {
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// set default values
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QDir::setSearchPaths("theme", DEFAULT_RESOURCE_PATHS);
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brushes[Role::Hand] = HANDZONE_BG_DEFAULT;
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brushes[Role::Table] = TABLEZONE_BG_DEFAULT;
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brushes[Role::Player] = PLAYERZONE_BG_DEFAULT;
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brushes[Role::Stack] = STACKZONE_BG_DEFAULT;
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} else {
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// resources
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QStringList resources;
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resources << dir.absolutePath() << DEFAULT_RESOURCE_PATHS;
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QDir::setSearchPaths("theme", resources);
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// zones bg
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dir.cd("zones");
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brushes[Role::Hand] = loadBrush(HANDZONE_BG_NAME, HANDZONE_BG_DEFAULT);
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brushes[Role::Table] = loadBrush(TABLEZONE_BG_NAME, TABLEZONE_BG_DEFAULT);
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brushes[Role::Player] = loadBrush(PLAYERZONE_BG_NAME, PLAYERZONE_BG_DEFAULT);
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brushes[Role::Stack] = loadBrush(STACKZONE_BG_NAME, STACKZONE_BG_DEFAULT);
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}
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for (auto &brushCache : brushesCache) {
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brushCache.clear();
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}
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QPixmapCache::clear();
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emit themeChanged();
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}
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static QString roleBgName(ThemeManager::Role role)
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{
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switch (role) {
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case ThemeManager::Hand:
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return HANDZONE_BG_NAME;
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case ThemeManager::Player:
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return PLAYERZONE_BG_NAME;
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case ThemeManager::Stack:
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return STACKZONE_BG_NAME;
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case ThemeManager::Table:
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return TABLEZONE_BG_NAME;
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default:
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Q_ASSERT(false);
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}
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}
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QBrush &ThemeManager::getBgBrush(Role role)
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{
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return brushes[role];
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}
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QBrush ThemeManager::getExtraBgBrush(Role role, int zoneId)
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{
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if (zoneId <= 0) {
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return getBgBrush(role);
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}
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QBrushMap &brushCache = brushesCache[role];
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if (!brushCache.contains(zoneId)) {
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QBrush brush = loadExtraBrush(roleBgName(role) + QString::number(zoneId), getBgBrush(role));
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brushCache.insert(zoneId, brush);
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return brush;
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}
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return brushCache.value(zoneId);
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}
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