Cockatrice/cockatrice/src/messagelogwidget.h
Max-Wilhelm Bruker cb74c734f2 cleanup
2010-03-09 17:53:34 +01:00

55 lines
2.1 KiB
C++

#ifndef MESSAGELOGWIDGET_H
#define MESSAGELOGWIDGET_H
#include <QPlainTextEdit>
#include <QAbstractSocket>
#include "translation.h"
#include "protocol_datastructures.h"
class Player;
class CardZone;
class MessageLogWidget : public QTextEdit {
Q_OBJECT
private:
QString sanitizeHtml(QString dirty) const;
QString trZoneName(CardZone *zone, Player *player, bool hisOwn, GrammaticalCase gc) const;
public slots:
void logConnecting(QString hostname);
void logConnected();
void logDisconnected();
void logSocketError(const QString &errorString);
void logServerError(ResponseCode response);
void logProtocolVersionMismatch(int clientVersion, int serverVersion);
void logProtocolError();
void logGameJoined(int gameId);
void logJoin(Player *player);
void logLeave(Player *player);
void logGameClosed();
void logJoinSpectator(QString name);
void logLeaveSpectator(QString name);
void logDeckSelect(Player *player, int deckId);
void logReadyStart(Player *player);
void logConcede(Player *player);
void logGameStart();
void logSay(Player *player, QString message);
void logShuffle(Player *player);
void logRollDie(Player *player, int sides, int roll);
void logDrawCards(Player *player, int number);
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logCreateToken(Player *player, QString cardName);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard);
void logSetCardCounters(Player *player, QString cardName, int value, int oldValue);
void logSetTapped(Player *player, QString cardName, bool tapped);
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
void logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap);
void logDumpZone(Player *player, CardZone *zone, int numberCards);
void logStopDumpZone(Player *player, CardZone *zone);
void logSetActivePlayer(Player *player);
void logSetActivePhase(int phase);
public:
void connectToPlayer(Player *player);
MessageLogWidget(QWidget *parent = 0);
};
#endif